material-maker
DialogueNodes
material-maker | DialogueNodes | |
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11 | 5 | |
3,153 | 275 | |
- | - | |
8.8 | 7.5 | |
5 days ago | 7 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
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material-maker
- GitHub - RodZill4/material-maker: A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Is there a linux alternative to materialze?
Looks similar to Material Maker that works on Linux. https://github.com/RodZill4/material-maker
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Godot for GUI
Material Maker. A procedural textures authoring and 3D model painting tool. Opensource. https://github.com/RodZill4/material-maker
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Is it viable to use Godot to develop a Tool?
Material Maker for example, it's shader-based and I think it makes sense to use Godot. I also made shader-making tool, it's meant for games and if I use Godot that should make it integrate well.
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3D Asset Pipeline for Godot?
Procedural materials are either created in the Game engine directly, or with Tools like Adobe Substance Designer or Material Maker (free and open source, made with Godot). Material Maker exports directly to the Godot ready format .tres. Check out u/Arnklit youtube channel for a short playlist on Material Maker. If texture painting in Blender is too cumbersome for you, most game artists probably would use Adobes Substance Painter for texture painting. ArmorPaint is a Substance Painter alternative you can built yourself from source if you want to use it for free.
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Hello! I want to contribute to an open source tool project for Godot. Which one would you recommend?
Standalone applications: MaterialMaker, Pixelorama, Lorien (disclaimer: i'm the author)
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So many times...
There is https://github.com/RodZill4/material-maker which uses it for GUI so why not?
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Can't get emission to work
You can get a fixed build here (you'll have to be logged in on Github): https://github.com/RodZill4/material-maker/actions/runs/756532188
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Is making this type of software feasible in Godot? (complex non game development)
Material Maker (Procedural Material Authoring)
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I tried to make an improved tiler (thanks to u/RodZill4 for patience and help).
Like Scale X and Scale Y in your case, some parameters could be transformed into inputs "out of the box" by Material Maker per user request. I made a proposal to to this https://github.com/RodZill4/material-maker/issues/178
DialogueNodes
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Dialogue Nodes v1.0.2a available for Godot 4.2. Create complex branching dialogues with ease!
Dialogue Nodes : https://github.com/nagidev/DialogueNodes/tree/godot-4.2
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Dialogic or Dialogue manager vs INK?
Hi! If you'd like to have a dialogue graph interface, you can use my addon: Dialogue Nodes It's quite basic but it has all the tools you might need for a complete dialogue system with a very easy to understand interface. Give it a shot (examples included).
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How do I create a custom node in a plugin that is an entire scene and not just a normal node with a custom script? Example: Dialog Box
You can check out the plugin I made for this specific purpose. Basically, I add the children and their properties through code when the node is added to tree.
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Godot for GUI
DialogueNodes. A Godot Plugin for creating and exporting dialogue trees. Opensource https://github.com/nagidev/DialogueNodes
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My submission for the Godot Addon Jam - Dialogue Nodes
Github Repository
What are some alternatives?
ebsynth - Fast Example-based Image Synthesis and Style Transfer
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
armortools - 3D Content Creation Tools
AutotileEditor - Addon Godot - Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot
godot-texture-painter - A GPU-accelerated texture painter written in Godot 3.0
godot-proposals - Godot Improvement Proposals (GIPs)
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
godot-manager - A Project, Version and Addons/Plugins manager for Godot Game Engine.
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
GodotDynamicInventorySystem - Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
SmartShape2D - A 2D Terrain Tool for Godot
audio_station - Audio list player with control, spectrum analyzer and bus effects.