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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
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godot-engine.easy-charts
A Godot Engine addon for plotting general purpose charts. A collection of Control, 2D and 3D Nodes to plot every chart possible.
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Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
The Godot Editor and Project Manager is built with Godot API, on a C++ level. I am developing Godot Manager, which utilizes Godot and C# to do a Project Manager and Engine Version Manager for Godot, similar in style to Unity Hub. You can see some of the screenshots at https://github.com/eumario/godot-manager u/Jordancjb.
Unless your really familiar and comfortable with Godot UI tools and understand the concepts of nodes/signals,etc yes you definitely can make Apps. I have made a Kannan App here kanban-app-godot
Material Maker for example, it's shader-based and I think it makes sense to use Godot. I also made shader-making tool, it's meant for games and if I use Godot that should make it integrate well.
I've used this in the past, it worked great at the time. I guess its going through a big refactor currently though.
There's also Pixelorama which is an interesting Pixel art editor. Along with Material Maker for procedural textures, I've used it just recently myself. As well as Union Bytes Painter for low res texturing in pixel art styles.
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