marker-tracking VS layers

Compare marker-tracking vs layers and see what are their differences.

marker-tracking

Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki (by immersive-web)

layers

A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus) (by immersive-web)
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marker-tracking layers
3 1
47 89
- -
0.0 4.1
over 1 year ago 7 days ago
HTML HTML
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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marker-tracking

Posts with mentions or reviews of marker-tracking. We have used some of these posts to build our list of alternatives and similar projects.

layers

Posts with mentions or reviews of layers. We have used some of these posts to build our list of alternatives and similar projects.
  • Streaming to webXR
    1 project | /r/WebXR | 15 Oct 2021
    A more advanced technique is to use WebXR Layers -- this gives you a more direct and high quality path to rendering 2D content, including cube or equirectangular projections, though I'm not sure what the status is regarding browser support. https://github.com/immersive-web/layers

What are some alternatives?

When comparing marker-tracking and layers you can also consider the following projects:

webxr-samples - Samples to demonstrate use of the WebXR Device API

raw-camera-access - Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through WebXR Device API. Feature leads: Piotr Bialecki, Alex Turner, Nicholas Butko

WebXR-WebGPU-Binding

passtracing - WebXR app that allows you to draw/trace in Mixed Reality (Passthrough)

performance-improvements - A feature-incubation repo for XR-related performance improvements. Feature lead: Trevor F. Smith

model-viewer - Easily display interactive 3D models on the web and in AR!