tophat
space-invaders-gameboy
tophat | space-invaders-gameboy | |
---|---|---|
14 | 1 | |
67 | 3 | |
- | - | |
9.2 | 4.1 | |
6 days ago | over 2 years ago | |
C | C | |
BSD 3-clause "New" or "Revised" License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tophat
- Show HN: Tophat – a friendly 2d game framework
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Closures in Umka
My scripting language Umka now supports closures. This is not merely a matter of fashion, but the requirement of the Tophat game engine that heavily relies on callbacks, particularly for inter-module communication via signals.
- Show HN: Tophat – a 2d game framework for Umka
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Tophat 2d game framework 1.0 released!
So, whether you're an experienced game developer or just starting, give tophat a try and see how it can make your game development process more comfortable, faster, and more enjoyable. Check out the website, and let me know what you think!
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Umka 1.0 released. It's now the scripting language in the Tophat game framework
Umka is now used for scripting in Tophat, a simple modular 2D game framework by Marek Maškarinec. Tophat 1.0 offers all basic functionality for graphics (including sprites, animations, particles and fonts), sounds and misic, keyboard and mouse controls. It also features collision detection and 2D path planning capabilities.
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Umka: what additional features do you expect from an embeddable scripting language?
I have been developing the statically typed scripting language Umka for more than a year. Now it is stable enough to serve as the basis for various projects: a 2D game engine, a VDrift-based framework for exercising with the car autopilot logic, and a proprietary tractor dynamics simulator.
- Github is having a hard time rendering those graphs.
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Umka: a statically typed scripting language for games
After a year of development, Umka is now in the heart of tophat, a new 2D game engine.
- Tophat engine, an open-source game engine has just released v0.2
space-invaders-gameboy
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Gameboy Homebrew Tutorial for Space Invaders
Last year i got started making Gameboy homebrew games. As a way to better learn the process, i decided to try re-making some classic games. In addition, i would post a tutorial. They say "In learning you teach, and in teaching you learn". This rings true for me, as in writing these tutorials it forces me to really analyze what aspects of game development i understand and what aspects i do not. Most recently i remade Space Invaders using GBDK-2020 and C. All source code and assets are available for free on GitHub.
What are some alternatives?
umka-lang - Umka: a statically typed embeddable scripting language
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
vdrift - VDrift with Umka scripting
gb-wordyl - A word game for the Nintendo Game Boy / Color, Analogue Pocket, Mega Duck
opensurge - Surge Engine: a 2D retro game engine for making your dreams come true!
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.
sol - A C++11 Lua wrapper
cdogs-sdl - Classic overhead run-and-gun game
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
gameoflife-gb - A Game Boy port of Conway's Game of Life