mangosbot-bots VS BotArena

Compare mangosbot-bots vs BotArena and see what are their differences.

mangosbot-bots

Bot AI Core from ike3 for cmangos/mangos classic/tbc/wotlk (by celguar)

BotArena

Code your bots and make them fight in a 2d arena (by Umbe-Exe)
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mangosbot-bots BotArena
1 1
83 2
- -
9.6 1.9
6 days ago about 1 year ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mangosbot-bots

Posts with mentions or reviews of mangosbot-bots. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.
  • AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server
    6 projects | news.ycombinator.com | 10 Apr 2024
    I'm not too familiar with CMaNGOS, but my understanding is that the original MaNGOS is the ancestor of AzerothCore (as well as most other C++ WoW emulators).

    The primary differences that come to mind between CMaNGOS and AC are AC's larger and more active community, AC's module system, and CMaNGOS has a relatively good bot (as in, non-human players) system [0].

    As an aside, AC does have a playerbots module [1], but my understanding is that it doesn't have the same polish as CMaNGOS's. It's also distributed as a patch to the upstream AC repo instead of a standard AC module, so that can be a pain for some as well.

    [0] - https://github.com/celguar/mangosbot-bots

BotArena

Posts with mentions or reviews of BotArena. We have used some of these posts to build our list of alternatives and similar projects.
  • Need buddy to learn advanced neural network tools for c++
    1 project | /r/ProgrammingBuddies | 14 Oct 2022
    I have done a personal project on visual studio about bots fighting in a 2d square arena. The interface is extremely basic. Bots can shoot lasers and missiles, have radars and laser ranges, a shield, energy management, parameters can be tuned easily. I don't know how to make the program work together with a AI tool of some kind. I believe designing a framework around it will be required with a little bit of effort. I think my program allows it. I still don't know anything about neural network tools and would be glad someone could introduce me.

What are some alternatives?

When comparing mangosbot-bots and BotArena you can also consider the following projects:

mod-playerbots - AzerothCore Playerbots Module