scene_manager VS GodotTouchInputManager

Compare scene_manager vs GodotTouchInputManager and see what are their differences.

scene_manager

A tool to manage, organize and ease transitions between different scenes. (by maktoobgar)

GodotTouchInputManager

Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. (by Federico-Ciuffardi)
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scene_manager GodotTouchInputManager
1 2
173 458
- -
5.4 5.0
about 2 months ago about 2 months ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

scene_manager

Posts with mentions or reviews of scene_manager. We have used some of these posts to build our list of alternatives and similar projects.

GodotTouchInputManager

Posts with mentions or reviews of GodotTouchInputManager. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing scene_manager and GodotTouchInputManager you can also consider the following projects:

bottled-up-tilemap - The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.

Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]

screen_console - Screen Console is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes.

godot-uuid - Unique identifier generation v4 for Godot Engine

PostgreSQLClient - PostgreSQL connector for Godot Engine in GDScript.

godot-camera-tween - A extended camera node plugin to do animations between two camera positions with various easing curves.

CinematicCamera2D - A plugin for Godot 4 that adds a 2D cinematic camera that can be used to create smooth transitions between cameras

nakama-godot-demo - A demo project with Godot engine and Nakama server.

PankuConsole - Feature-packed real-time debugging toolkit for Godot Engine.

better-texture-array - Adds support for saving, viewing and editing TextureArray and Texture3D in Godot 3

godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]

GodotRenderDocLauncher - Plugin tool to easily launch RenderDoc from within Godot