scene_manager
GodotTouchInputManager
scene_manager | GodotTouchInputManager | |
---|---|---|
1 | 2 | |
173 | 458 | |
- | - | |
5.4 | 5.0 | |
about 2 months ago | about 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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scene_manager
GodotTouchInputManager
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[Mobile]Feedback got me into updating the camera controls once more. Now fully gesture controlled.
Done with the brilliant GodotTouchInputManager plugin by Federico Ciuffardi. Thanks for that!
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I just released Version 2.1.0 of Godot Touch Input Manager. This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes two new gestures: single and multiple finger long press. Link in comments.
Link: https://github.com/Federico-Ciuffardi/GodotTouchInputManager Thanks for reading!
What are some alternatives?
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Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
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