magic-three VS three-js-games

Compare magic-three vs three-js-games and see what are their differences.

magic-three

Using power of Three.js and Ammo.js .Class oriented , script type module. No build needed. Networking with webRTC/Node.js signaling server. First person shooter (by zlatnaspirala)
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magic-three three-js-games
2 6
8 231
- -
6.8 4.4
about 1 month ago 11 months ago
JavaScript JavaScript
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

magic-three

Posts with mentions or reviews of magic-three. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-30.

three-js-games

Posts with mentions or reviews of three-js-games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-14.

What are some alternatives?

When comparing magic-three and three-js-games you can also consider the following projects:

alien.js - 👽 MVC design pattern and graphics pipeline

GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]

tcp-vhosts - Universal TCP SNI/Virtual Hosting via Client-IP-Address-Correlated DNS Queries

SRB2 - SRB2 2.2 Public

Membrane - A robust, minimal-server-interaction API for peer routing in the browser

three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh

three-js-tutorials - 🥉 The code for my Three.js tutorial series on YouTube.

engine - Fast and lightweight JavaScript game engine built on WebGL and glTF

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

STM32_stereovision - Open Source stereovision device with STM32

brainchop - Brainchop: In-browser 3D MRI rendering and segmentation

squidgame - Red light green light game from squid game made using JavaScript and Three.js