mactype | inter | |
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44 | 115 | |
9,473 | 16,996 | |
- | - | |
4.4 | 9.0 | |
9 months ago | about 1 month ago | |
C++ | Python | |
GNU General Public License v3.0 only | SIL Open Font License 1.1 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mactype
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GTK: On fractional scales, fonts and hinting
I'm curious - when you were doing research into the mechanics of hinting options, did you stumble onto any relevant discussion around allowing custom pixel geometries to be defined, to enable hinting on modern OLED / WRBG displays? There's a good thread on the topic here[0], with some people referring to it as 'ClearType 2' on the MS side [1]. On the oss side I know FreeType theoretically supports this[2], but I can't quite figure out how relevant the FreeType backend is to this most recent work.
This is great work btw.
[0]: https://github.com/snowie2000/mactype/issues/932
[1]: https://github.com/microsoft/PowerToys/issues/25595
[2]: https://freetype.org/freetype2/docs/reference/ft2-lcd_render...
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HDMI Forum Rejects Open-Source HDMI 2.1 Driver Support Sought by AMD
HDMI 2.0 is capable of doing 4k @ 120Hz, but only up to YCbCr 4:2:0 8bit instead of the full YCbCr 4:4:4 10bit (though I'm not sure how close wayland is to 10bit support). It will be fine for gaming, just not for everyday PC use.
FWIW I also didn't realise this until just now. I've been running my desktop at 4k@120hz recently for the buttery smooth neovide, but have been noticing that text rendering, especially syntax-highlighted text, looks awful. I'd seen the same oled panel render text way better in WSL/Windows (both using a custom pixel geometry[0] via Mactype, but also without), so I spent more time than I'm willing to admit to wrapping my head around custom pixel layouts and hinting in freetype. But no, turns out it was this all along.
If you want to see the effect of 420 vs 444 chroma subsampling on text rendering, this writeup[1] has some great test images and is well worth a read. Also, if you happen to have an LG OLED panel, you can get a little debug window that confirms your signal format and refresh rate, by pressing the green button on the remote 7-8 times.
[0]: https://github.com/snowie2000/mactype/issues/720
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Supercharge Your Productivity: A Complete Guide to modify VS Code looks !
Mactype is an application used to improve font rendering on Windows. Install Mactype from here: https://github.com/snowie2000/mactype/releases/download/v1.2023.5.31/mactype-20230531.zip
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Text Fringing? looks bad on the new Samsung OLED G9...
Download Mactype. If you download the beta version (warning: it will trip windows defender) you can use one of the QD-OLED profiles, if you download the last stable version (has an installer and will not trip Windows defneder), use a grayscale rendered font like this one. It doesn't work on chromium browsers though so you're gonna have to use Firefox if you want it to be on your browser.
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Text Rendering Hates You
If only. There's a ticket open with Microsoft's PowerToys to improve the anti-aliasing situation:
https://github.com/microsoft/PowerToys/issues/25595
And heres an explanation from the dev of MacType about how DirectWrite can cause different applications to perform text rendering differently from each other:
https://github.com/snowie2000/mactype/wiki/DirectWrite-vs-GD...
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How do you guys maintain good eyehealth?
There's an open source text rendering engine called MacType, it does what you'd think (make it look like Mac). Fonts are a visual delight after that, and it's highly configurable.
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[HUB] One YEAR Using The Alienware AW3423DW QD-OLED - My Thoughts
Already supported in WPF and DirectWrite. AFAIK DirectWrite by default only uses y-axis at large font sizes. I think MacType enables it system-wide.
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27GR95QE vs 27GL850 Text Readability - more details in comments
I'm using standalone mode (load with tray). It can definitely work with browsers, as mentioned here: https://github.com/snowie2000/mactype/issues/931. Their github has considerations and workarounds for each, such as this page for Chrome: https://github.com/snowie2000/mactype/wiki/Google-Chrome
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[Oled_Gaming] Bessere Textwiedergabe für OLED-Displays (ClearType loswerden)
Step 2: Install it from the MacType homepage, it is an open-source project so it seems safe to me. I recommend installing it in "Load with MacTray" -> "Standalone Mode".
- mactype: Better font rendering for Windows.
inter
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Inter Is the New Helvetica
I couldn't agree more. I've been using it as my go-to font for web development (which is its exact design purpose) for years. Nothing looks bad in Inter[0]. It's an easy win.
The best features for web dev are great readability across its variety of weights (0-900 in CSS) from a single font file, along with a huge set of glyphs, ligatures, special numbers, etc. if you want them.
[0] https://rsms.me/inter/
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Inspired by the way of Mac OS
Yeah no... macOS doesn't have a font that looks uncomfortably tall like that. Use Inter at 9pt font size if you really want the macOS look.
- The Inter Typeface Family
- Inter Font Family
- The Inter font family version 4.0
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Supercharge Your Productivity: A Complete Guide to modify VS Code looks !
Now you also need to download and install 'Inter' font. Go here: https://rsms.me/inter/ And download it, install it. We will use it later.
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Tachyons – A CSS Toolkit
It’d be nice if something like Inter[0], which is specifically designed for onscreen/UI usage, were bundled with each OS and could be assumed to be present, making it unnecessary to include Arial or Helvetica in one’s stack.
[0]: https://rsms.me/inter/
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GNOME May Reduce Number of Nautilus' Sidebar Entries
If you are really trying to mimic macOS then you should try Inter. Current version is 3.19 but the much improved version 4.0 is coming out very soon (you can download the latest beta here). This font is pretty much an open-source alternative to Apple's SF fonts and they render at the correct size on all platforms. With a little tweaking of the font rendering, you can make it look almost identical to macOS.
- Noul meu site portofoliu, în React + Laravel
What are some alternatives?
BetterClearTypeTuner - A better way to configure ClearType font smoothing on Windows 10.
roboto-flex
MacType-Profile - Best mactype experience
public-sans - A strong, neutral, principles-driven, open source typeface for text or display
mactype-profile - @chawyehsu's MacType profile
Google Fonts - Font files available from Google Fonts, and a public issue tracker for all things Google Fonts
ProjectReunion - The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
plex - The package of IBM’s typeface, IBM Plex.
source-han-sans - Source Han Sans | 思源黑体 | 思源黑體 | 思源黑體 香港 | 源ノ角ゴシック | 본고딕
pretendard - 어느 플랫폼에서든 사용할 수 있는 system-ui 대체 글꼴 | A system-ui alternative font for all cross-platform
MacType.Decency - A MacType profile that provides decent solution to font rendering and font substitutions for Windows operating systems.
icursive-nerd-font - Nerd Fonts with Cursive Italic Styles