macros
macros
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macros | macros | |
---|---|---|
55 | 22 | |
199 | 116 | |
2.5% | - | |
4.0 | 0.0 | |
11 days ago | about 1 month ago | |
JavaScript | JavaScript | |
Creative Commons Attribution Share Alike 4.0 | MIT License |
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macros
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Where to learn coding for Foundry?
Yeah, learning how to do other stuff in Javascript is a good way to start. But then maybe look at things like the example scripts in the community macros: https://github.com/foundry-vtt-community/macros
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Patreons or places for macros for Dnd 5e
Have a look at the community free macro module. https://github.com/foundry-vtt-community/macros
- Macros for barbarian rage
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Any good "VTTs" for in-person games using a TV for maps?
If you code at all, then Foundry jumps even higher up the recommendation list since it's designed intentionally to allow people to build stuff and add functionality. As someone who used to mess with R20 macros and their proprietary API, this is probably one of my favorite benefits to Foundry. They have some typical documentation though if you prefer examples the community macros repo is great for that.
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Too long game breakage rant with a short follow up question.
Read some of the shorter/simpler macros from https://github.com/foundry-vtt-community/macros to get a sense of how they work.
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How can I select multiple tokens easily?
This macro in the FoundryVTT Community Macros GitHub repository "selects all actors of the same name on the scene." I haven't tested it, but these macros have never given me issues in the past, and I recommend checking out that repo if there's ever something you're looking for.
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Questions about Foundry, (Fog of War)
Quick size control (#2) is generally handled by macros. There's a macro for quickly swapping tokens between 1x1 and 2x2 in the community macros. If you want some that will just bump a token up or down 1 grid size, I can get you mine personal ones in a bit when I'm at my main computer/
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[Toolkit 13] Macro to remove all current active effects on a token?
buttonpushertv
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Macro or Midi QOL for paladin Laying on Hands
Try this one: https://github.com/foundry-vtt-community/macros/blob/4e25a66ef7990dbcb0c9015b554286de147c5116/actor/5e_lay_on_hands.js
- How do I create "Lay on Hands" for a paladin?
macros
- trying to automate 5e system shock with a macro
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How to implement a choice selection box in Foundry
Here you can find some samples of how to implement dialog boxes in foundry.
- Need help with MIDI-QOL
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Need help with dice formula.
No problem, if you need any other code examples for foundry I always point people to here as well. It's a curated list of exactly how to interact with most things in foundry. Much better than the documentation IMO.
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Trying to write a (hopefully?) simple macro, any help appreciated!
This may vary from system to system, If you want some good system agnostic sample macros, I really like the ones in: https://github.com/VanceCole/macros
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What challenges have you run into when coding your own game system?
Updates can also be a motivational issue, if it wasn't for the updating to v9 wiki someone put up I don't think I'd have had the time to go and figure out exactly what I needed to change for Deadlands Classic. My advice is to go dig through the fantastic wiki's that the League have setup and the fantastic code examples of Vance Cole, thanks to these I think I've only ever had to ask for help on the discord twice. Both times I was answered within half an hour and had the issue resolved. I literally only go there for tech support though and only as a last resort, I like a good puzzle.
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How do I insert dice rolls into the chat box via script macros?
That's how I always call it anyway. Best place I've ever found for macro tutorials is Vance Cole's github, full of files with macro examples for pretty much anything you'd want to do, just enough to get you started at least.
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Access Actors/Token/Scene/Item Data by ID or Name
I was pointed to some excellent macros written by Vance Cole and pushed to GitHub, where I found Vance's Get Entities macro, a collection of snippets that access various types of data from other types. That was what I needed to craft my own version, which I have pushed to GitHub: Get_Entities.
- Wanting to make a macro that selects all assigned tokens to the player/party
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edit existing macros
If you want to learn how to code, and is used to make macros in roll20, may be Foundryvtt macros make the bridge. You can start making the same macros you made on roll20 in Foundry script macros, that's a way to start learning JavaScript. I never coded in JavaScript before Foundry, and it's been very educational. You can get the gist of it tinkering with the Community Macros that are available as a module pack. You should also take a look at: https://github.com/VanceCole/macros
What are some alternatives?
foundry-vtt-macros
FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.
foundry - A small collection of modules and scripts for the Foundry VTT
forbidden-lands-foundry-vtt - This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad
Deadlands-Classic - A system for playing Deadlands Classic in Foundry VTT.
target-lock - [DEPRECATED] Foundry pf2e module to list targeted tokens in damage roll dialog
Macros
dae
Deadlands-Classic-Dice-Explosion - Foundry VTT module for adding 'ex' as a dice modifier to explode dice like Deadlands Classic
foundryvtt-attack-roll-check-5e - A tiny module that helps GMs know when an attack roll hits a targeted creature.
masels-foundryvtt-macros - Collection of macros for D&D 5e in FoundryVTT