macro-lisp
SexyAppFramework
macro-lisp | SexyAppFramework | |
---|---|---|
10 | 2 | |
417 | 50 | |
- | - | |
3.9 | 0.0 | |
11 months ago | 9 months ago | |
Rust | C | |
MIT License | - |
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macro-lisp
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Bare minimum atw-style K interpreter for learning purposes
Rust’s macro system is safe and hygienic, people have implemented lisps in it. I just did a google search to find an example, so I have no idea how well supported this is, https://github.com/JunSuzukiJapan/macro-lisp
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Lust 🦞
You can already have both: https://github.com/JunSuzukiJapan/macro-lisp
- What would be your “perfect” programming language?
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"RIIR"
Via a lisp macro?
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In theory, is it possible to bundle a rust-to-rust transpiler with rustc in order to make "breaking" language changes, without actually breaking anything? And how would you prove the accuracy of such a system?
Rust macros can make the language look like anything, even lisp: https://github.com/JunSuzukiJapan/macro-lisp
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Lisp as an Alternative to Java
Why not get the best (?) of both worlds with the macro-lisp crate: https://github.com/JunSuzukiJapan/macro-lisp
A small snippet from the project's examples shows minimal boilerplate between Rust and a native-looking Lisp experience:
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Sharing Saturday #353
After that, I'm going to go back to working on adding some scripting. My attempts at making a Lisp in Rust failed spectacularly, but when trying to find a ready made replacement that's not too big (so not RustPython and not Rhai or Dyon) I found mentions of DSL, which are usually Rust macros, which led me to https://github.com/JunSuzukiJapan/macro-lisp (single file, circa 400 lines, that does basically the whole job I want, i.e. being able to call Rust functions when I need them, e.g. from an in-game console)
SexyAppFramework
- SexyAppFramework version 1.34 with latest coding standards now on github
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Lust 🦞
Brb rewriting the SexyAppFramework to Lust (yes that is a real game framework used by PopCap)
What are some alternatives?
Carp - A statically typed lisp, without a GC, for real-time applications.
Kind2 - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind]
innit - A roguelike game where you play a micro organism inside a larger organism!
aplus - A+ Programming Language
paren-face - A face dedicated to lisp parentheses
union - Anonymous unions in Nim
ksimple - k/simple is a bare minimum k interpreter for learning purposes by arthur whitney
honu
reflector - Reflector: Laser Defense, a tactical base-builder game
patty - A pattern matching library for Nim
racket - The Racket repository
oxide-lang - Oxide Programming Language