lxd-snapper
Umpire
lxd-snapper | Umpire | |
---|---|---|
4 | 4 | |
48 | 7 | |
- | - | |
4.0 | 8.3 | |
4 months ago | about 1 year ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lxd-snapper
- Hey Rustaceans! Got a question? Ask here (13/2023)!
- lxd-snapper v1.3.0 released -- with support for LXD remotes!
-
Snapper with LXD's Multiple Subvolume?
Why would you want to use snapper instead of LXD's built-in snapshots or lxd-snapper?
-
lxd-snapper v1.2 released: `snapshots.schedule` on steroids!
lxd-snapper is a tool that takes snapshots.schedule to the next level - it's a fancy wrapper for lxc snapshot & lxc delete that supports rich, Borg-style retention policies and hooks:
Umpire
-
3 years of fulltime Rust game development, and why we're leaving Rust behind
* https://github.com/joshhansen/Umpire
-
Hey Rustaceans! Got a question? Ask here (13/2023)!
The reason for this is that I'd like to use an RAII pattern to control player turns in Umpire. When the struct is initialized, it starts the player's turn, and when the struct is dropped, it ends the player's turn.
-
What's everyone working on this week (5/2023)?
Wound up with some time so I figured I'd port my Umpire military strategy game to a client-server architecture so people can play it online. This will give me some experience with Tokio, tarpc, and async Rust generally, since I'm eyeing a possible Rust dev gig in my future.
-
Am I the only one who finds Rust to be centered around Linux? Any Windows devs want to share their experience with Rust?
I've done a little bit of Rust development on Windows and had a good experience. I ported my (still unfinished) Umpire game to Windows pretty easily. I had to rename some files that had colons in the filename which Windows didn't like. The actual hard part was the terminal library, but switching to crossterm was pretty straightforward. All in all it was pretty painless.
What are some alternatives?
zrepl - One-stop ZFS backup & replication solution
ntfs - An implementation of the NTFS filesystem in a Rust crate, usable from firmware level up to user-mode.
cntr - A container debugging tool based on FUSE
mini-me - Inline multiline text-editor/prompt written in Rust.
wasm-bindgen-serde-example
xwin - A utility for downloading and packaging the Microsoft CRT headers and libraries, and Windows SDK headers and libraries needed for compiling and linking programs targeting Windows.
rust - Empowering everyone to build reliable and efficient software.
tui-realm - 👑 tui-rs framework to build stateful applications with a React/Elm inspired approach
ludusavi - Backup tool for PC game saves
nats.rs - Rust client for NATS, the cloud native messaging system.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development