lvgl
RmlUi
lvgl | RmlUi | |
---|---|---|
63 | 21 | |
14,988 | 2,461 | |
1.7% | - | |
9.9 | 9.0 | |
about 14 hours ago | 6 days ago | |
C | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lvgl
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Ask HN: Nobody interested an open hardware iPod Nano?
So here is the thing: The iPod Nano 7g is from 2012. I've seen many people designing custom PCBs and releasing Kickstarter projects for custom audio players[5] or game handhelds[6]. I know Rockbox (which is great, but its lacks support for Wifi and Bluetooth AFAIK and just does not compete with the UX of iPod's audio book features in my opinion) and iPod Linux. 10 years ago someone even reverse engineered the iPod Nano 6g display[3].
Although I'm not skilled enough in PCB-Design, after some research I found the Lilygo T-Display S3 Pro[4] based on ESP32 S3, which would be the size, but lacks audio and OS. There is also the Mango PI CyberPad[7], which looked interesting, but maybe is already too clunky.
Programming wise, LVGL[8] may be a good framework to develop a modern and efficient UI - at least it looks promising.
So, why is nobody interested in recreating an iPod nano like device? It should be doable with modern tech, but Phones have completely taken over the marked...
1: https://www.reddit.com/r/audiobooks/comments/14ue4un/comment/ks1sj99/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
2: https://github.com/advplyr/audiobookshelf-app/issues/847
3: https://www.youtube.com/watch?v=7TedIzmguP0
4: https://www.lilygo.cc/products/t-display-s3-pro
5: https://www.youtube.com/watch?v=1C597AkhGtw
6: https://www.funkey-project.com/
7: https://mangopi.org/cp1m
8: https://lvgl.io/
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LVGL 9.0 Released
LVGL is a graphics library used mostly for embedded UI's. Main website: https://lvgl.io/
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imgui VS lvgl - a user suggested alternative
2 projects | 3 Nov 2023
Popular embedded UI library
- LVGL: Light and Versatile Graphics Library
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Show HN: Slint - A Declarative UI Toolkit Written in Rust for Embedded & Desktop
If you need something written in C and very tiny, I recommend LVGL https://lvgl.io/
- Open-source graphics library to create UIs for any microcontroller
- How to write display drivers?
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Lilygo T-Display-S3 AMOLED
The factory code uses the Lvgl graphic library. https://github.com/lvgl/lvgl
- Is anyone still offering 1.4ghz mod services?
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Interfacing SPI LCD with Zynq 7020
I'm trying to interface SPI LCD (ILI943) with Zynq 7020 (PYNQ-Z2 board) and LVGL embedded UI libary. And considering between two approaches:
RmlUi
- RmlUi – The HTML/CSS User Interface Library Evolved
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declarative GUI libraries
How about https://github.com/mikke89/RmlUi ?
- Why aren't there more GUI frameworks in C++ compared to other languages?
- Lightweight C++ GUI library/framework for games
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What is the fastest, lightest weight GUI framework?
Check out these: https://github.com/ocornut/imgui https://github.com/mikke89/RmlUi
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RmlUi 5.0 Released - A user interface library for C++ based on HTML/CSS
See the release notes here: https://github.com/mikke89/RmlUi/releases/tag/5.0
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RmlUi 5.0 released - A C++ user interface library based on HTML/CSS
You're right, it's a fork of libRocket. The original library hasn't seen any development in years, so in a sense RmlUi is a continuation of it too. There's been a lot of changes since then, you can see all of it in the full changelog here.
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Is there any MIT/BSD licensed UI framework for C++ ?
I haven't actually used either one, but there's HikoGUI (previously known as TTauri) under the Boost license and RmlUI under MIT. Not sure if they're very OS-integrated in the way you want or not.
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GUI for software, not games, but lighter than Qt ?
RmlUI
- [Discussion] What are some old C++ open source projects you wish were still active?
What are some alternatives?
TFT_eSPI - Arduino and PlatformIO IDE compatible TFT library optimised for the Raspberry Pi Pico (RP2040), STM32, ESP8266 and ESP32 that supports different driver chips
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
LovyanGFX - SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
libRocket - libRocket - The HTML/CSS User Interface library
GuiLite - ✔️The smallest header-only GUI library(4 KLOC) for all platforms
Elements C++ GUI library - Elements C++ GUI library
micropython-micro-gui - A lightweight MicroPython GUI library for display drivers based on framebuf, allows input via pushbuttons. See also micropython-touch.
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang