|12 days ago||about 1 month ago|
|GNU General Public License v3.0 only||-|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Luxtorpeda version 48 add Switch Pro Controller Support and better DPI options
2 projects | reddit.com/r/linux_gaming | 29 Nov 20211 project | reddit.com/r/Boiling_Steam | 29 Nov 2021
Luxtorpeda Version 47 is out with bug fixes and improvements
1 project | reddit.com/r/linux_gaming | 13 Nov 20211 project | reddit.com/r/Boiling_Steam | 13 Nov 2021
Luxtorpeda version 46 is out, mainly a bugfix release
1 project | reddit.com/r/linux_gaming | 6 Nov 20211 project | reddit.com/r/Boiling_Steam | 6 Nov 2021
Luxtorpeda 45 is out with the complete rollout of the egui UI
1 project | reddit.com/r/linux_gaming | 2 Nov 20211 project | reddit.com/r/Boiling_Steam | 2 Nov 2021
Luxtorpeda Version 44 is out, with a fix for a Wayland-related crash
1 project | reddit.com/r/linux_gaming | 30 Oct 20211 project | reddit.com/r/Boiling_Steam | 30 Oct 2021
Doom Style AI
1 project | reddit.com/r/gamedev | 10 Nov 2021
check this repo
Interesting Halo 3 script comments.
8 projects | reddit.com/r/halo | 3 Nov 2021
I coded my own Copper Golem
1 project | reddit.com/r/Minecraft | 16 Oct 2021
That leaves us to now and the future going forward. As AIs have discovered DOOM (looking at the graph I can't help but think it was someone feeding the information to the AI, there's no reason such a spike should occur naturally) it is only a matter of time until they figure it out. Project DOOM's source has been leaked (most likely by a disgruntled scientist or researcher) which means that the AI can eventually just compile its own version to discover the secrets it holds. After that we can only really wait until technology eventually dies out as the only hope humanity has. The only real hope would be to create an AI whose only purpose is to defeat DOOM, but modern versions of the AI have a long way to go before they are ready for protecting.
Does anyone know of any open source games?
1 project | reddit.com/r/AskProgramming | 11 Oct 2021
DOOM Random Number Generator implemented in Godot
1 project | reddit.com/r/godot | 6 Sep 2021
Am I doing something wrong to get the monster set I want?
1 project | reddit.com/r/elderscrollsonline | 6 Aug 2021
Reading source code for learning purposes.
4 projects | reddit.com/r/C_Programming | 5 Aug 2021
I managed to solve a problem that has been bugging me for months by moving 1 line and editing 1 number. So happy :)
3 projects | reddit.com/r/C_Programming | 11 Jul 2021
https://github.com/id-Software/DOOM/tree/master/linuxdoom-1.10 (i absolutely love it)
Microsoft admits to signing rootkit malware in supply-chain fiasco
2 projects | news.ycombinator.com | 26 Jun 2021
> The entire doom source code is likely smaller than a single grand theft auto save file.
Just checked, "linuxdoom-1.10" (https://github.com/id-Software/DOOM) is 1.26 MB, my GTA save is a little over 500 kB. The GTA save files are actually quite small, likely because most things in the game world are emergent behavior of the game's systems and aren't permanent state (like in e.g. TES games, which are notorious for large save files, as well as save file corruption bugs due to "oops we didn't think saves would grow bigger than 16 MiB!").
Open source game development
1 project | reddit.com/r/gamedev | 8 Jun 2021
Only source code of DOOM is open source. The assets are still protected commercially and you have to buy them. To quote the DOOM open source repository on github:
What are some alternatives?
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
doomgeneric - Easily portable doom
vulkan-guide - Introductory guide to vulkan.
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
julius - An open source re-implementation of Caesar III