ludusavi
OpenCloudSaves
ludusavi | OpenCloudSaves | |
---|---|---|
77 | 7 | |
1,874 | 286 | |
- | - | |
9.2 | 7.5 | |
18 days ago | about 1 year ago | |
Rust | Go | |
MIT License | MIT License |
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ludusavi
- Random Skyrim SE update deleted MO2, 70GB of mods, 100+hour savefile
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How can I back up my games?
The tool that people often recommend is Ludusavi. I don't know how they play with VN's very random location of saves, though, and even then I mostly use it on Linux where it's easy (if fairly space inefficient) to backup an entire wineprefix/steamcompat folder.
- Best cloud saved data solutions?
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Steam Gamesaves from Windows to Linux
you can try to use this https://github.com/mtkennerly/ludusavi
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What is the most painless way to share ROMs and sync saves between multiple devices on three different operating systems?
Ludusavi https://github.com/mtkennerly/ludusavi — this looks like a very neat program but it’s designed for native PC games, not emulation, and I’m not sure how well it would work. Anyone use it for emulators?
- Best way to sync saves from PC to Ally and vice versa
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How to backup saves?
ludusavi would be something to look into. It can backup saves, which is what you're after. Most of the time it gets the full save location correct, but make sure. As you don't want to waste time "backing up" to realize it only found the games settings.
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[PSA]Back Up your Emudeck Saves.....NOW
i know this comes late, but for anyone who hasn't yet heard of it, there's ludusavi
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Ludusavi can now back up your game saves to the cloud and detect Lutris saves
I don't have any definite plans right now, but I would be interested in exploring it. I just opened a ticket to track the idea: https://github.com/mtkennerly/ludusavi/issues/211
Homepage and documentation
OpenCloudSaves
- Transferring save files between the deck and desktop
- Is there a Cloud Save Non-Steam-Game Manager for both Deck and PC?
- Cloud Sync Tool to Help with Steam Games Without Steam Cloud Saves
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I got tired of games not supporting steam cloud saves, so I made a cloud sync tool that let's you define your own save rules for major cloud providers.
Hey, no problem - I grabbed the flatpack from the latest release here: https://github.com/DavidDeSimone/OpenCloudSaves/releases then just opened that file with Discover and that seemed to do the trick. Hope this helps. Note I haven't had time to properly try the tool yet however, only made sure it would open.
What are some alternatives?
SteamNTFS - Using Steam and NTFS more securely
decky-cloud-save
Savefile-Saver - A program to backup all of your game savefiles on your system, neatly, and into a single folder.
go-flutter - Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.
kondo - Cleans dependencies and build artifacts from your projects.
ToRat - ToRat is a Remote Administation tool written in Go using Tor as a transport mechanism and RPC for communication
SaveGameExtractor - A tiny program that locates and extracts public save files from Windows to your local directory!
flathub - Issue tracker and new submissions
SpicyLauncher - Cross-platform launcher for Spicy Lobster games 🌶🦞
rclone - "rsync for cloud storage" - Google Drive, S3, Dropbox, Backblaze B2, One Drive, Swift, Hubic, Wasabi, Google Cloud Storage, Azure Blob, Azure Files, Yandex Files
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
EldenBackup - This project allows you to automatically backup your Elden Ring saves while you play.