love-typescript-definitions
squirrel
love-typescript-definitions | squirrel | |
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1 | 6 | |
113 | 887 | |
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6.7 | 2.9 | |
10 days ago | 3 days ago | |
JavaScript | C++ | |
MIT License | MIT License |
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love-typescript-definitions
squirrel
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if you woke up and had to live a life nirn tomorrow (think outlander).. what would be your theory on what earth was in TES universe?
Not that hard, actually: http://www.squirrel-lang.org/
- A very interesting error I just had...
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Squirrel
I just downloaded it last night I learned on Lua and it's still my favorite language this is kinda based on it from.what I've read anyone try it yet any anythingjust in case y'all think I'm crazy there's the link to there home page I'm not playing with roadkill calling it programming or training squirrels or at least that's not what this is about
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LÖVR – An open source framework for rapidly building immersive 3D experiences
A question: would it be too much work to port Love2D to a different embedding language? (I'm currently having looks at Squirrel (http://www.squirrel-lang.org/) I always thought Lua was tightly coupled with the framework, but what you've mentioned seems to imply that's not the case.
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What language(s) pair well with Rust (learning, using, etc.)? Also, what other languages did you learn before learning Rust?
The second one that comes to mind is Squirrel, which is a compiled language designed to be embedded into other programs. It’s similar to lua in concept, but closer to C in syntax. I never did a lot with it, but I did learn it.
What are some alternatives?
fengari-web - Provides everything you need to run Fengari in the browser.
ChaiScript - Embedded Scripting Language Designed for C++
g3d - Simple and easy 3D engine for LÖVE.
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
lovr - Lua Virtual Reality Framework
Godot - Godot Engine – Multi-platform 2D and 3D game engine
TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/
The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.
A-Frame - :a: Web framework for building virtual reality experiences.
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
raylib - A simple and easy-to-use library to enjoy videogames programming
Banshee Engine