readline
u-boot
readline | u-boot | |
---|---|---|
2 | 19 | |
23 | 3,611 | |
- | 1.8% | |
10.0 | 10.0 | |
about 3 years ago | 6 days ago | |
Go | C | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
readline
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Charm: a new language in, with, and for Go
... I kind of am, though. Which is why I didn't know what to do. I don't see a lot of free open source projects with extensive documentation in their README. Some, yes, but for example here's the readline library I'm using. I, in my well-meaning ignorance, supplied 50 pages of documentation and people are behaving like I ate a baby 'cos it's in the wrong format. I will now put it all in the README as people would like, but I did genuinely act out of ignorance and not out of a wish to insult the customs of the tribe.
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Guide: Hush Shell-Scripting Language
> I would like to see a framework for creating rich REPLs that would be language agnostic, so that I could get a state of the art auto-completion dialog no matter which language I decided to make into a shell.
It's doable with existing tools. You have LSP to provide the syntactical framework and there's no shortage of alternatives to readline (I'd written my own[1] to use in murex[2], and open sourced that).
[1] https://github.com/lmorg/readline
[2] https://murex.rocks
The problem you still face is that a good shell will offer autocompletion suggestions for strings that aren't language keywords or function names. eg
- file names; and there's a lot of hidden logic in how to do this. Do you build in fzf-like support, just include fzf wholesale but increase your dependency tree, or go for basic path completion. Do you check metadata (eg hidden files and system files on Windows), include dot-prefixed files on Linux / UNIX, etc. How do you know when to return paths, or paths and files, or even know not to return disk items at all? (see next point)
- flags for existing CLI tools (assuming you want compatibility with existing tools). Fish and murex will parse man pages to populate suggestions, others rely entirely on the community to write autocompletion scripts.
- Are you including variables in your completion of strings. And if so are you reading the variables to spot if it's a path and then following that path. eg `cd $HOME/[tab]` should then return items inside a your home directory even though you've not actually specified your home directory as a string. That means the shell needs to expand the variables to see if it's a valid path. But that's a shell decision rather than a language feature.
Some of these lists might take a while to populate so you then have another problem. Do you delay the autocompletion list (bad UX because it slows the user down) or provide the autocompletion sooner. And if the latter, how do you do that without:
1. changing the items under what you're about to select causing you to accidentally select the wrong option
2. communicate that there are update clearly
3. ensure the UI is consistent when slower loading entries might not fit the same dimensions as the space allocated for the list (if you dynamically size your completions to fit the screen real estate)
4. ensure that there's still something present while you're lazy loading the rest of the suggestions; and that those early entries on the completion list are worthwhile and accurate
5. what about sorting the list? Alphabetical? By feature? etc
The REPL in murex was inspired by IDEs so I've spent a lot of time trying to consider how to provide the best UX around autocompletion. One thing I've learnt is that it's a lot harder to get right than it seems on the surface.
u-boot
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Just about every Windows/Linux device vulnerable to new LogoFAIL firmware attack
coreboot just initializes the hardware, the logo is something that the payload displays: https://www.coreboot.org/Payloads
The most typically used payload is u-boot: https://docs.u-boot.org/en/latest/
u-boot supports specifying splash screens via "splashfile", but it seems only bmp and maybe some raw image format are supported: https://github.com/u-boot/u-boot/blob/2f0282922b2c458eea7f85...
In other words, no support for png, which this exploit uses :). That doesn't mean that coreboot/u-boot aren't written in C though which is a language known for its vulnerabilities.
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Welcome Debian riscv64
Probably a better example than WiFi would be the on-chip SDRAM controller. It's always somebody's IP and there's a blob in the boot firmware that's just binary register settings. Like so:
https://github.com/u-boot/u-boot/blob/master/arch/riscv/dts/...
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GPL Code in Atgames Products
Hello, It's my understanding that the following OSS software is used in the AtGames Legends family of products. Specifically: "Das U-Boot" https://github.com/u-boot/u-boot GPL-2.0+ Linux Kernel https://github.com/torvalds/linux GPL-2.0 The AtGames website at https://www.atgames.us/pages/credits does not contain the source code used in these products. Specifically, the GPL requires that if any modifications are made to GPL code, you must make the source code available to the users of the program as described in the GPL, and they must be allowed to redistribute and modify it as described in the GPL. Any modification to u-boot or the Linux Kernel adding the ability to boot a device must be made available to users of the program. Please see the following links regarding acceptable use of GPL software: https://www.gnu.org/licenses/gpl-faq.en.html#GPLRequireSourcePostedPublic https://www.gnu.org/licenses/gpl-faq.en.html#WhyDoesTheGPLPermitUsersToPublishTheirModifiedVersions https://www.gnu.org/licenses/gpl-faq.en.html#GPLCommercially https://www.gnu.org/licenses/gpl-faq.en.html#GPLInProprietarySystem https://www.gnu.org/licenses/gpl-faq.en.html#DistributingSourceIsInconvenient Please let this request serve as written notice of a request for source code for the OSS software used in the following products: HA2810, HA2811, HA2812 AtGames Legends Core Puck HA2819 AtGames Legends Core Max HA8800, HA8801, HA8802 AtGames Legends Ultimate HA8810, HA8812 AtGames Legends Ultimate Mini HA8819, HA8819C AtGames Legends Pinball (Model unknown) AtGames Legends Pinball Micro At this point in time, AtGames is in violation of the GPL and should work to return to compliance by publishing the requested source code and making it available to users of the products.
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How does ARM support for Linux work? Why do they use custom kernels, OS instead of mainline and the typical distros?
Upstream u-boot also supports quite a lot of boards: https://github.com/u-boot/u-boot/tree/master/arch/arm/dts
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How to build a newer version of u-boot for the board smdk5250 (exynos 5250 of the google-samsung ARM chromebook.
git clone https://github.com/u-boot/u-boot make smdk5250_defconfig Makefile:40: *** missing operator. Stop.
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FreeBSD/riscv64 on QEMU with Arch
Hey everyone, if this question is off-topic I apologize in advance and if you can redirect me into correct channel or any other source where I can ask question I would happily do, for now I think this is the best place to ask. I daily drive arch and wanted to run freeBSD/riscv64 image on qemu following this https://wiki.freebsd.org/riscv#QEMU_Emulator and u-boot guide: https://github.com/u-boot/u-boot/blob/master/doc/board/emulation/qemu-riscv.rst However it seems I'm doing something wrong and compilation results in error here is all additional info: https://pastebin.com/72shccGa
- Guide: Hush Shell-Scripting Language
- Meine "4 Std." Arbeitswoche. Eine Beschreibung über mein Arbeitsalltag im Homeoffice
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Intel completely disables AVX-512 on Alder Lake after all
The normal way this is done is the DDR training blob is just embedded into the bootloader like any other data, and the bootloader loads it into the PMU. Same exact end result, minus involving a Cortex-M4 core for no reason and minus sticking the blob in external flash for no reason. Here, this is how U-Boot does it on every other platform:
https://github.com/u-boot/u-boot/blob/master/drivers/ddr/imx...
Same code, just running on the main CPU because it is absolutely pointless running it on another core, unless you're trying to obfuscate things to appease the FSF. And then the blob gets appended to the U-Boot image post-build:
https://github.com/u-boot/u-boot/blob/master/tools/imx8m_ima...
Purism went out of their way and wasted a ton of engineering hours just to create a more convoluted process with precisely the same end result, because somehow all these extra layers of obfuscation made the blob not a blob any more in the FSF's eyes.
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PinePhone Pro was announced last week. AMA.
The RK3399 LPDDR4 training code is open-source (albeit rather impenetrable to read) - implementations exist in coreboot, u-boot, and levinboot, so closed source firmware isn't required. I'm afraid I don't know answers to the other questions.
What are some alternatives?
Lisp-in-Charm
coreboot - Mirror of https://review.coreboot.org/coreboot.git. We don't handle Pull Requests.
stshell
barebox - The barebox bootloader - Mirror of ssh://[email protected]/barebox
hush - Hush is a unix shell based on the Lua programming language
busybox - BusyBox mirror
shelljs - :shell: Portable Unix shell commands for Node.js
levinboot
go-regex - A High Performance PCRE Regex Package That Uses A Cache.
waydroid - Waydroid uses a container-based approach to boot a full Android system on a regular GNU/Linux system like Ubuntu.
murex - A smarter shell and scripting environment with advanced features designed for usability, safety and productivity (eg smarter DevOps tooling)
beaglebone-ai - BeagleBone AI - the fast track for embedded machine learning