llvm-mingw
MINGW-packages
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llvm-mingw | MINGW-packages | |
---|---|---|
15 | 17 | |
1,634 | 2,179 | |
- | 3.0% | |
8.9 | 10.0 | |
6 days ago | 2 days ago | |
C | Shell | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
llvm-mingw
- Crystal 1.11.0 Is Released
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Ask HN: Who is using the D language and likes/doesn't like it? Why?
> Doing Python with a C plugin, or just compiling a command line C/C++ isn't really systems programming.
I care about a minimal set of tools in order to compile C/C++ programs. thats offered by:
https://github.com/mstorsjo/llvm-mingw/releases
and also MSYS2, and even the Zig C compiler. all less than 200 MB. meanwhile Visual Studio installing about 10 GB worth. If Microsoft can offer a similar experience then I am interested.
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Clang compiler for Windows 10 gives this error
Pick a community-supported Clang-based Mingw-w64 distribution.
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My 24 year old HP Jornada can do things your modern iPhone still can't do
> AFAIK there is no native GCC compiler for Windows
might want to check your facts before spouting nonsense. there is, and has been for many, many years. more than one in fact:
https://github.com/mstorsjo/llvm-mingw
https://packages.msys2.org/base/mingw-w64-gcc
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Release candidate: Godot 4.0 RC 5 (Yes, the pace is picking up!)
MinGW is notoriously slow to link compared to MSVC, unless using llvm-mingw with the link=lld SCons option. If using MSVC, make sure to use 2022 or at least 2019 if possible – recent linkers tend to be faster than older versions.
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Toolchain for cross-compiling DLL to windows/arm64
GCC doesn't support windows/arm64, but you should be able to do it with LLVM. I've never gotten it to work myself, but should be able to supply a cross toolchain: https://github.com/mstorsjo/llvm-mingw
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Ask HN: Programming Without a Build System?
Visual Studio is a bloated mess, and has been for many years. Its at least 10 times larger than other options, such as MinGW-LLVM:
https://github.com/mstorsjo/llvm-mingw
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Because cross-compiling binaries for Windows is easier than building natively
Sadly Qt ships MinGW 8.1 which is positively ancient (released in 2018). If you're starting a new project (which you likely are if you are installing an IDE aha) there's no reason not to go for more recent compilers - msys2 has GCC12 (https://packages.msys2.org/package/mingw-w64-x86_64-gcc) and Clang 14 (https://packages.msys2.org/package/mingw-w64-x86_64-clang) which just work better overall, have much more complete C++20 support, have less bugs, better compile times (especially clang with the various PCH options that appeared in the last few versions), better static analysis, etc.
Personally I use https://github.com/mstorsjo/llvm-mingw's releases directly which does not require MSYS but that's because I recompile all my libraries with specific options - if the MSYS libs as they are built are good for you there's no reason not to use them.
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Some sanity for C and C++ development on Windows
you can grab it here: https://github.com/mstorsjo/llvm-mingw/releases/tag/20211002
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The Atrocities of COM win32 headers
Clang (and lld) do support native TLS, and mingw-w64 does have the things that are needed. I think binutils also might have what's needed too, but AFAIK the thing that's missing is support for it in GCC.
Actually, (upstream) Clang defaults to native TLS instead of emulated TLS. In MSYS2, Clang is overridden to use emulated TLS by deafult to interoperate better with GCC built code and libstdc++ though.
The toolchain I maintain, https://github.com/mstorsjo/llvm-mingw, defaults to native TLS throughout.
MINGW-packages
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CMake error with TryCompile, i686-w64-mingw32.static.posix.dw2-gcc: error: unrecognized command line option '-rdynamic'
Have never tried to cross compile using mingw, however this page came up on a quick Google search: https://github.com/msys2/MINGW-packages/issues/6341
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Build a GCC 13 compiler from source for Windows 10/11
Then you setup a proper GNU environment, either mingw, cygwin or WSL, get the prereqs and start compiling with the proper target. You can see the used build recipe with the https://packages.msys2.org/package/mingw-w64-x86_64-gcc package. (ie https://github.com/msys2/MINGW-packages/tree/master/mingw-w64-gcc)
- "multiple definition of `std::type_info::operator==(std::type_info const&) const" when compiling with -static-libstdc++
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Questions Regarding working with Mingw_w64, MSYS2, and CMake on Windows
If you take a look at the PKGBUILD file for mingw-w64-cmake base package, you'll see that it applies some patches that make sense for MinGW. Most notably, it makes Ninja the default build generator instead of Visual Studio.
- My Matching Game C++ builds in Dev C but not g++.
- Epic thread on getting the Ada compiler bootstrapped in UCRT64 MSys2 (2021)
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Failing to compile MAME on Windows. Help?
Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=F:/MameDev/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/11.2.0/lto-wrapper.exe Target: x86_64-w64-mingw32 Configured with: ../gcc-11.2.0/configure --prefix=/mingw64 --with-local-prefix=/mingw64/local --build=x86_64-w64-mingw32 --host=x86_64-w64-mingw32 --target=x86_64-w64-mingw32 --with-native-system-header-dir=/mingw64/x86_64-w64-mingw32/include --libexecdir=/mingw64/lib --enable-bootstrap --enable-checking=release --with-arch=x86-64 --with-tune=generic --enable-languages=c,lto,c++,fortran,ada,objc,obj-c++,jit --enable-shared --enable-static --enable-libatomic --enable-threads=posix --enable-graphite --enable-fully-dynamic-string --enable-libstdcxx-filesystem-ts --enable-libstdcxx-time --disable-libstdcxx-pch --disable-libstdcxx-debug --enable-lto --enable-libgomp --disable-multilib --disable-rpath --disable-win32-registry --disable-nls --disable-werror --disable-symvers --with-libiconv --with-system-zlib --with-gmp=/mingw64 --with-mpfr=/mingw64 --with-mpc=/mingw64 --with-isl=/mingw64 --with-pkgversion='Rev6, Built by MSYS2 project' --with-bugurl=https://github.com/msys2/MINGW-packages/issues --with-gnu-as --with-gnu-ld --with-boot-ldflags='-pipe -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high -Wl,--disable-dynamicbase -static-libstdc++ -static-libgcc' 'LDFLAGS_FOR_TARGET=-pipe -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high' --enable-linker-plugin-flags='LDFLAGS=-static-libstdc++\ -static-libgcc\ -pipe\ -Wl,--dynamicbase,--high-entropy-va,--nxcompat,--default-image-base-high\ -Wl,--stack,12582912' Thread model: posix Supported LTO compression algorithms: zlib zstd gcc version 11.2.0 (Rev6, Built by MSYS2 project)
- std::cout << "It's a pain";
- Inkscape coming to ARM64
- What happen to MSYS2 Website?
What are some alternatives?
mingw-w64 - (Unofficial) Mirror of mingw-w64-code
mingw-builds-binaries - MinGW-W64 compiler binaries
w64devkit - Portable C and C++ Development Kit for x64 (and x86) Windows
msys2
mame - MAME
cmake-init - The missing CMake project initializer
crawl - Dungeon Crawl: Stone Soup official repository
MSYS2-packages - Package scripts for MSYS2.
Scoop - A command-line installer for Windows.
mxe - MXE (M cross environment)
glibc-abi-tool - A repository that collects glibc .abilist files for every version and a tool to combine them into one dataset.