llfio
Boost.Asio
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llfio | Boost.Asio | |
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25 | 20 | |
768 | 4,621 | |
- | - | |
6.3 | 8.6 | |
11 days ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | - |
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llfio
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File IO question if something is in stdlib or not
The reference library can be found at https://ned14.github.io/llfio/
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Is there a good cross-platform (Windows / Linux) C or C++ library for file I/O?
Thanks for the suggestions, which I have transposed into https://github.com/ned14/llfio/issues/106
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Should I use platform dependent file IO instead of basic_fstream when performance matters
There was an effort to get an afio library accepted into boost in the past. I believe the most current work on that library is happening here nowadays : https://github.com/ned14/llfio I'm not sure if it is considered production-ready or not. But I couldn't see any mention of it in the replies so I figured I would fix that!
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File Handling in C++
It has an implementation: LLFIO
- Proposed Standard Secure Sockets reference implementation complete
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Getting started with Boost in 2022
I'm a fan of Interprocess, used it for over a decade. But for mmapping I've switched to LLFIO and recommend it highly. (Plugging so Niall doesn't have to.)
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Networking TS: first impression and questions;
Since that post, I have the reference implementation library very nearly passing its test suite https://github.com/ned14/llfio/pull/89. Once it's done I'll start very slowly writing its proposal paper for WG21 SG4. Should land before this summer.
- P2300 (Sender/Receiver) is DEAD in the water for C++23 !!!
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IO library for embedded devices - looking for contributor
FYI it doesn't solve quite what you're solving, but I've been careful to ensure https://github.com/ned14/llfio works well on Freestanding and < 64 Kb microcontrollers and I know Victor has been careful to ensure a good subset of std::format could work well on embedded. In other words, the i/o story for embedded C++ may improve greatly in the next few years.
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Weird fstream behavior after MSVC upgrade
If you want stronger guarantees than iostreams can give you, either use the OS-specific calls or a wrapper of said calls (e.g. https://github.com/ned14/llfio, disclaimer I'm the owner of that). Note that even in LLFIO, there is no concept of "seek to the end" because that's racy so we don't implement that. All you get is atomic append, otherwise you're on your own to coordinate what "end of file" means.
Boost.Asio
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How to synchronize access to application data in multithreaded asio?
Indeed looks like it, strand_executor_service.hpp is using a Mutex internally (otherwise it wouldn't make sense to me).
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how do i include header only libraries to my project.
as a side note, Asio is also released as an independent library without the boost stuff https://think-async.com/Asio/
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Any recommendations to use instead of Asio now that standalone version is dead?
Now that vinniefalco is going to kill off the asio standalone (see deprecate standalone ) and only support boost what would people then recommend to switch over to.
- Not young programmer wants to find source to liquidate gap in modern C++ knowledge.
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LumoclastFW 10 - Networking System
The ASIO framework can be found at https://think-async.com/Asio/ and the relevant license for its use is included in the GitHub repository in the Vendor/licenses directory.
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C++ 2D Game Development Stream 12 Notes
The library is found at https://think-async.com/Asio/.
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Multiplayer Networking Solutions
Asio Extracted from the much bigger Boost C++ library, it's apparently a really good networking library. As a bonus it also handles async / threads. Here's a really good video tutorial by OneLoneCoder
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My experience with C++ 20 coroutines
Yes: https://github.com/chriskohlhoff/asio/blob/master/asio/include/asio/coroutine.hpp
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Can anybody recommend a good place to gig hire software engineers?
Here's the main contributor to Asio. I looked at Asio's repository and this was the first guy.
- Ask HN: What are some examples of elegant software?
What are some alternatives?
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libuv - Cross-platform asynchronous I/O
libunifex - Unified Executors
libevent - Event notification library
mold - Mold: A Modern Linker 🦠
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
countwords - Playing with counting word frequencies (and performance) in various languages.
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
libev - Full-featured high-performance event loop loosely modelled after libevent
corrade - C++11 multiplatform utility library
Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.