Liquorice VS macbeth-lib

Compare Liquorice vs macbeth-lib and see what are their differences.

Liquorice

Haskell embedded domain-specific language (eDSL) for the algorithmic construction of maps for the computer game "Doom" (by jmtd)
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Liquorice macbeth-lib
1 -
13 25
- -
0.0 0.0
over 3 years ago over 3 years ago
Haskell Haskell
GNU General Public License v3.0 only LicenseRef-GPL
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Liquorice

Posts with mentions or reviews of Liquorice. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-02.

macbeth-lib

Posts with mentions or reviews of macbeth-lib. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning macbeth-lib yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Liquorice and macbeth-lib you can also consider the following projects:

Nomyx - The Nomyx game

dominion - A Dominion simulator in Haskell

aeson-tiled - Aeson instances for Tiled map editor types

polar-configfile - Config file parsing/writing [Haskell]

wxAsteroids - A demonstration of how to use wxHaskell

breakout - Breakout

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

YACPong

ObAddon - A repository of community-built prefabs and other enhancements for Oblige 7.70

Monadius - 2-D arcade scroller