macbeth-lib
A beautiful FICS client (by tgass)
YACPong
By snkkid
Our great sponsors
macbeth-lib | YACPong | |
---|---|---|
- | - | |
25 | - | |
- | - | |
0.0 | - | |
over 3 years ago | - | |
Haskell | ||
LicenseRef-GPL | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
macbeth-lib
Posts with mentions or reviews of macbeth-lib.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning macbeth-lib yet.
Tracking mentions began in Dec 2020.
YACPong
Posts with mentions or reviews of YACPong.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning YACPong yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing macbeth-lib and YACPong you can also consider the following projects:
dominion - A Dominion simulator in Haskell
animate - 🏎️ Animation for sprites
polar-configfile - Config file parsing/writing [Haskell]
Nomyx - The Nomyx game
breakout - Breakout
Monadius - 2-D arcade scroller
aeson-tiled - Aeson instances for Tiled map editor types
HGE2D - 2D game engine written in Haskell
hoodie - A toy roguelike game in Haskell
h2048 - An Implementation of Game 2048