linux-graphics
build-mesa
linux-graphics | build-mesa | |
---|---|---|
1 | 1 | |
3 | 26 | |
- | - | |
9.9 | 5.8 | |
6 days ago | 8 days ago | |
Smarty | Batchfile | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
linux-graphics
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Is there any updated mesa-git copr available these days?
Yes, I've just created a PR here https://github.com/vulturm/linux-graphics/pull/6 that is meant to address this.
build-mesa
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Pre-built Mesa3D VKN and GL on Windows
The thing is, I'm only a little more smart than most normies and the instructions provided in the website aren't clear enough for me, so I figured out I could use a precompiled version of Mesa3D (if it even exists) for Windows for convenience sake. In my searches, I have found two Github repositories of pre-built Mesa3D drivers but I don't know if they're safe. (https://github.com/pal1000/mesa-dist-win) (https://github.com/mmozeiko/build-mesa)
What are some alternatives?
renderdoc - RenderDoc is a stand-alone graphics debugging tool.
swiftshader-dist-win - Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
tinyrenderer - A brief computer graphics / rendering course
ppa-mesarc - Scripts for my Mesa Almost Stable Ubuntu ppa
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
dxvk-wine-autobuilder - Automate installation of DXVK, DXVK NVAPI, VKD3D Proton + Wine/Wine Staging on Linux. Update GPU drivers, apply custom patches, sync your PlayOnLinux wineprefixes (Debian/Ubuntu/Mint/Arch Linux/Manjaro)
mesa-dist-win - Pre-built Mesa3D drivers for Windows
SoftGLRender - Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison