lilliput
mergi
lilliput | mergi | |
---|---|---|
5 | 2 | |
1,926 | 216 | |
0.5% | - | |
6.6 | 0.0 | |
10 days ago | almost 4 years ago | |
C++ | Go | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lilliput
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A look at how Discord uses Rust for their data services
We only have one service we've written in go that we maintain, which is the media proxy. We will probably rewrite that in Rust at some point - but it's not a priority, and more of a passion/side project. Most of that service is actually open sourced here: https://github.com/discord/lilliput - it's basically just a CGO wrapper around C/C++ image resizing code. The closed source bits are just the code that downloads and feeds images to that library, then serves the results back over http/grpc.
- Add support for animated WebP images by MCJack123 · Pull Request #103 · discord/lilliput · GitHub
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Discord's image resizing framework (written in Go) doesn't support animated WebP. Is anyone willing to fix this?
The relevant issue: https://github.com/discord/lilliput/issues/97
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Discord still doesn't support Animated WEBP, a format that's way better than GIF.
Our image resizing code is open source: https://github.com/discord/lilliput
mergi
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Using System.Drawing in Editor (2021.1.22f1) or any working method to resize and crop images
It may not be ideal for your situation, but I often find myself using this tool for various things, though, mostly in an automated build process for my website to create thumbnail images automatically from the original, but would work just the same from Unity, if calling the process from code. https://github.com/noelyahan/mergi
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Processing equivalent in GoLang
this one also raster based basic animation, but can't draw computer graphics primitives/vectors https://github.com/noelyahan/mergi
What are some alternatives?
govips - A lightning fast image processing and resizing library for Go
go-gst - Gstreamer bindings and utilities for golang
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
resize - Pure golang image resizing
ShibaView - Fast and lightweighed image viewer for Windows. Suitable for image processing and computer vision area, providing presize visualization without interpolation, high zoom and color picking mode.
gg - Go Graphics - 2D rendering in Go with a simple API.
bimg - Go package for fast high-level image processing powered by libvips C library
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
pt - A path tracer written in Go.
tacentview - An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
imagick - Go binding to ImageMagick's MagickWand C API