libui-ng
Avalonia
libui-ng | Avalonia | |
---|---|---|
15 | 254 | |
561 | 23,749 | |
5.9% | 1.3% | |
6.8 | 9.9 | |
6 days ago | 7 days ago | |
C | C# | |
MIT License | MIT License |
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libui-ng
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Writing Gnome Apps with Swift
I remember a few years ago, a few really cool cross-platform UI libraries were starting to emerge such as libui [0] that got me excited. I've kind of lost track of them since then (libui itself went dormant for a while before this fork) so I am not sure how mature/useful they are now, but the potential for writing native desktop UIs in basically any language seemed like an absolute dream. Perhaps it's feasible for very basic things?
[0] https://github.com/libui-ng/libui-ng
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Ask HN: Fastest cross-platform GUI stack/strategy
Linux/Windows/MacOS: https://github.com/libui-ng/libui-ng
- libui-ng – a portable GUI library for C
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Zig instead of Rust.. and can it do these things?
There are a few libraries for GUI (for example, capy), and you can easily use any C libraries out there with @cImport (like libui), but it is still a work in progress.
- Libui-ng: a portable GUI library for C (fork of libui)
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Is it possible to build a gui which is both cross compatible and native?
It exists, at least for simple use cases. You are looking for libui-ng. wxWidgets of course also exists, but it is less a basic native wrapper than it is a complete toolkit emulating what doesn't exist where as libui seems to be more lowest common denominator (not sure but I think there might be a small amount of emulation, but not like wx I don't think).
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A lightweight, simple, fast, feature-filled, text editor written in C, and Lua
There's now libui-ng [1] which seems to be active and already has many wrappers
[1] https://libui-ng.github.io/libui-ng/
- Java 20 - Sneak Peek on the Foreign Function & Memory API (2nd preview)
- _why's Estate
- Libui-ng: Active fork of libui, a native cross-platfrom GUI SDK (+documentation)
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
raygui - A simple and easy-to-use immediate-mode gui library
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
nappgui - Cross-Platform C SDK (precompiled)
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Gtk4-tutorial - GTK 4 tutorial for beginners
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
med - Micro Emacs in D
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono