libugba
Low level library to develop GBA games that can also be built for PC. (by AntonioND)
agb
Library for writing Game Boy Advance games in Rust (by agbrs)
libugba | agb | |
---|---|---|
1 | 1 | |
52 | 256 | |
- | 4.3% | |
0.0 | 9.8 | |
over 1 year ago | 3 days ago | |
C | Rust | |
- | Mozilla Public License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libugba
Posts with mentions or reviews of libugba.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-15.
-
How difficult is it to make a game for a gameboy advance
• libtonc - a low-level C library providing direct access to the hardware • Butano - a high-level modern C++ engine • gbaplusplus - a low-level modern C++ library • gba-modern - a batteries-included modern C++ project template • BPCore - an engine that uses Lua scripting, similar to PICO-8 • gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA • agb * - a crate for Rust users • libseven * - a new replacement for libtonc • ugba * - a C library that can also target PC • Natu * - a toolkit using the Nim language
agb
Posts with mentions or reviews of agb.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-15.
-
How difficult is it to make a game for a gameboy advance
• libtonc - a low-level C library providing direct access to the hardware • Butano - a high-level modern C++ engine • gbaplusplus - a low-level modern C++ library • gba-modern - a batteries-included modern C++ project template • BPCore - an engine that uses Lua scripting, similar to PICO-8 • gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA • agb * - a crate for Rust users • libseven * - a new replacement for libtonc • ugba * - a C library that can also target PC • Natu * - a toolkit using the Nim language
What are some alternatives?
When comparing libugba and agb you can also consider the following projects:
gba-modern - An attempt to create a Game Boy Advance game using Modern C++
gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface
butano - Modern C++ high level GBA engine
awesome-gbadev - A curated list of Game Boy Advance development resources
gba-plusplus - C++ library for writing Game Boy Advance apps and games
BPCore-Engine - Lua game framework for Gameboy Advance
libseven - Moved to sdk-seven | From-scratch library for GBA homebrew development