libtonc-template VS libseven

Compare libtonc-template vs libseven and see what are their differences.

libtonc-template

GBA example C project using libtonc (by gbadev-org)

libseven

Moved to sdk-seven | From-scratch library for GBA homebrew development (by LunarLambda)
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libtonc-template libseven
1 1
55 50
- -
2.9 10.0
2 months ago over 1 year ago
Makefile C
- Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libtonc-template

Posts with mentions or reviews of libtonc-template. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.
  • How difficult is it to make a game for a gameboy advance
    11 projects | /r/GameboyAdvance | 15 Nov 2022
    •  libtonc - a low-level C library providing direct access to the hardware          •  Butano -  a high-level modern C++ engine      •  gbaplusplus - a low-level modern C++ library      •  gba-modern - a batteries-included modern C++ project template      •  BPCore - an engine that uses Lua scripting, similar to PICO-8      •  gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA      •  agb * - a crate for Rust users      •  libseven * - a new replacement for libtonc      •  ugba * - a C library that can also target PC      •  Natu * - a toolkit using the Nim language

libseven

Posts with mentions or reviews of libseven. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.
  • How difficult is it to make a game for a gameboy advance
    11 projects | /r/GameboyAdvance | 15 Nov 2022
    •  libtonc - a low-level C library providing direct access to the hardware          •  Butano -  a high-level modern C++ engine      •  gbaplusplus - a low-level modern C++ library      •  gba-modern - a batteries-included modern C++ project template      •  BPCore - an engine that uses Lua scripting, similar to PICO-8      •  gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA      •  agb * - a crate for Rust users      •  libseven * - a new replacement for libtonc      •  ugba * - a C library that can also target PC      •  Natu * - a toolkit using the Nim language

What are some alternatives?

When comparing libtonc-template and libseven you can also consider the following projects:

gba-modern - An attempt to create a Game Boy Advance game using Modern C++

gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface

gba-plusplus - C++ library for writing Game Boy Advance apps and games

agb - Library for writing Game Boy Advance games in Rust

awesome-gbadev - A curated list of Game Boy Advance development resources