libstrangle
gamescope
libstrangle | gamescope | |
---|---|---|
16 | 422 | |
85 | 1,792 | |
- | - | |
0.0 | 7.9 | |
about 4 years ago | about 1 year ago | |
C | C++ | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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libstrangle
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Force V-Sync or limit fps in proton games
Mangohud (GOverlay), libstrangle, gamescope. Pick your poison.
- Can libstrangle, mangohub, or other tools *globally* reduce frame rates?
- Upgraded from GTX 1070 to RX 6750 XT: how to force VSync for all games?
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I need help with a problem with the FPS
#!/bin/bash PREFIXES="$HOME/.local/share/wineprefixes" mkdir -p "$PREFIXES" export WINEARCH=win32 export WINEPREFIX="$PREFIXES/World of Horror" #rm -rf "$WINEPREFIX";exit hash xmlstarlet 2>/dev/null || { echo >&2 "Program requires xmlstarlet but it's not installed. Aborting."; exit 1; } hash strangle 2>/dev/null || { echo >&2 "Program requires libstrangle but it's not installed. Aborting."; exit 1; } [[ -f ~/.config/monitors.xml ]] || { echo >&2 "Program requires running in Gnome (to get the resolution in a compatible way with both x11 and wayland). Aborting."; exit 1; } RES_X=$(xmlstarlet sel -t -v '//logicalmonitor[primary="yes"]//width' ~/.config/monitors.xml) RES_Y=$(xmlstarlet sel -t -v '//logicalmonitor[primary="yes"]//height' ~/.config/monitors.xml) #cd to the script dir if executed from outside GAME_PATH=$(dirname "$(readlink -f "$0")") cd "$GAME_PATH/WOH" wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "GrabFullscreen" /t REG_SZ /d "Y" /f wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "Decorated" /t REG_SZ /d "N" /f wine reg add "HKCU\\Software\\Wine\\Explorer" /v "Desktop" /t REG_SZ /d "World of Horror" /f wine reg add "HKCU\\Software\\Wine\\Explorer\\Desktops" /v "Default" /t REG_SZ /d "$RES_X"x"$RES_Y" /f hash strangle 2>/dev/null && { echo >&2 "Vsync on."; strangle 30 -v 1 wine worldofhorror.exe; } hash strangle 2>/dev/null || { echo >&2 "Libstrangle (https://gitlab.com/torkel104/libstrangle) is not installed, cpu might run too hot."; wine worldofhorror.exe; }
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Win32 Is The Only Stable ABI on Linux
libstrangle got broken too and it's fully open source.
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Fallout 4 How to cap FPS
As written, your suggestion is unhelpful. The name of the project that provides the strangle command is libstrangle. Without that full name (or better yet, a link) it would be darn near impossible to find.
- Framerate limiting on linux with nvidia gpu
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pc remaster collection, fps limit?
If you're comfortable with terminal use you could also try https://gitlab.com/torkel104/libstrangle
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Any differences between DXVK_FRAME_RATE, mangohud's fps_limit, libstrangle, and gamescope's -r, especially in regards to input lag and frame stability?
Libstrangle. The options for it, at least for vsync, seem extremely similar to Mangohud's settings in GOverlay, so this may be doing the exact same thing.
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Lock frames to, say, 45fps and downclock the screen to 45hz?
https://github.com/milaq/libstrangle with this you can limit the gpu to run an easy 45 fps. The monitors Hertz rate you can set in Linux, depending on what the screen will be capable of.
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
goverlay - GOverlay is an opensource project that aims to create a Graphical UI to help manage Linux overlays.
Proton - Compatibility tool for Steam Play based on Wine and additional components
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
sway - i3-compatible Wayland compositor
goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
gamemode - Optimise Linux system performance on demand
wine - Wine with a bit of extra spice
LatencyFleX - Vendor agnostic latency reduction middleware. An alternative to NVIDIA Reflex.
corectrl
Magpie - An all-purpose window upscaler for Windows 10/11.