libstem_gamepad VS nim-gamepad

Compare libstem_gamepad vs nim-gamepad and see what are their differences.

libstem_gamepad

Gamepad C API wrapper for OS X, Windows, and Linux (by ThemsAllTook)

nim-gamepad

Cross-platform gamepad library for nim (by konsumer)
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libstem_gamepad nim-gamepad
1 3
174 7
- -
2.1 6.9
4 months ago 12 months ago
C C
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libstem_gamepad

Posts with mentions or reviews of libstem_gamepad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-10.

nim-gamepad

Posts with mentions or reviews of nim-gamepad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-10.
  • Publishing to nimble
    1 project | /r/nim | 11 May 2023
    Here is my project. Whenever I try to build things that depend on that, it says I am missing the C files, even though it puts them where I would expect. It builds fine from inside the project.
  • Simple Gamepad Support
    7 projects | /r/nim | 10 May 2023
    Update: I figured it out so if you need a nice & simple cross-platform nim standalone gamepad library (no SDL or GLUT or whatever) this may be for you!

What are some alternatives?

When comparing libstem_gamepad and nim-gamepad you can also consider the following projects:

owlkettle - A declarative user interface framework based on GTK 4

boxy - 2D GPU rendering with a tiling atlas.

pixie - Full-featured 2d graphics library for Nim.