libseven VS awesome-gbadev

Compare libseven vs awesome-gbadev and see what are their differences.

libseven

Moved to sdk-seven | From-scratch library for GBA homebrew development (by LunarLambda)
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libseven awesome-gbadev
1 25
50 938
- 5.7%
10.0 5.5
over 1 year ago 4 months ago
C
Mozilla Public License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libseven

Posts with mentions or reviews of libseven. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.
  • How difficult is it to make a game for a gameboy advance
    11 projects | /r/GameboyAdvance | 15 Nov 2022
    •  libtonc - a low-level C library providing direct access to the hardware          •  Butano -  a high-level modern C++ engine      •  gbaplusplus - a low-level modern C++ library      •  gba-modern - a batteries-included modern C++ project template      •  BPCore - an engine that uses Lua scripting, similar to PICO-8      •  gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA      •  agb * - a crate for Rust users      •  libseven * - a new replacement for libtonc      •  ugba * - a C library that can also target PC      •  Natu * - a toolkit using the Nim language

awesome-gbadev

Posts with mentions or reviews of awesome-gbadev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-04.

What are some alternatives?

When comparing libseven and awesome-gbadev you can also consider the following projects:

gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface

awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

agb - Library for writing Game Boy Advance games in Rust

awesome-falsehood - 😱 Falsehoods Programmers Believe in

gba-modern - An attempt to create a Game Boy Advance game using Modern C++

gba-link-connection - 🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games.

rpp-backup - This repo is for Red++ v3, which is the latest playable version. The repo for v4 is not in a playable state at the moment, but dev will be resuming soon.

Bulletproof-Front-End-Resource-List - All the resources you will need to learn and become a professional Front-End Developer!

GBA-video - A bunch of tomfoolery with game boy advance roms.

gb-studio - A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

GBA_Tutorials