libsamplerate VS FFmpeg

Compare libsamplerate vs FFmpeg and see what are their differences.

FFmpeg

Mirror of https://git.ffmpeg.org/ffmpeg.git with CMake support in the feature/cmake-build branch. (by rubu)
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libsamplerate FFmpeg
1 1
557 1
0.5% -
2.9 0.0
9 days ago 7 months ago
C C
BSD 2-clause "Simplified" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libsamplerate

Posts with mentions or reviews of libsamplerate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-13.
  • Success porting VCV into aarch64 linux! (Usable on Android Devices)
    3 projects | /r/vcvrack | 13 Mar 2021
    dep/libsamplerate is a problem because Rack is using the 0.1.9 version, which is very old and might not build very well depending on your system. I downloaded the 0.2.1 version here, built it by cmake, and copied the builtlibsamplerate.a into dep/lib. Note that you should remove the corresponding command lines in dep/Makefile if you're using this method. This step should be skipped if you are using armv7 device.

FFmpeg

Posts with mentions or reviews of FFmpeg. We have used some of these posts to build our list of alternatives and similar projects.
  • Ffmpegzeranoecom Will Close On Sep 18 2020
    1 project | /r/ffmpeg | 3 Feb 2021
    For what it's worth, I've forked FFmpeg and attempted to add CMake support (mainly for Windows since on macOS/Linux you can totally live with the configure flow unless you need to debug in Xcode). My fork is here https://github.com/rubu/FFmpeg, and the CMake stuff is inside a separate feature branch (so that I can rebase it upon incoming changes from FFmpeg master until it gets to a state where it could be actually accepted as a patch). I've been able to compile FFmpeg with VS/Clang toolchain and adding the needed codec libs via vcpkg. So if anyoned needs this and/or has any questions feel free to open issues in that fork, and I will try to make a wiki on how to compile it with different codec libararies/toolchains as soon as I have time.

What are some alternatives?

When comparing libsamplerate and FFmpeg you can also consider the following projects:

sse2neon - A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

libsndfile - A C library for reading and writing sound files containing sampled audio data.

muon - GPU based Electron on a diet

reproc - A cross-platform (C99/C++11) process library

libspng - Simple, modern libpng alternative

genie - GENie - Project generator tool

Muon - A Micro (1k lines of code) Unit Test Framework for C/C++

astera - A C99 Cross Platform 2D Game Library

C_Project - Friendly Template for C Projects

xmake - 🔥 A cross-platform build utility based on Lua