libsamplerate VS libsndfile

Compare libsamplerate vs libsndfile and see what are their differences.

libsndfile

A C library for reading and writing sound files containing sampled audio data. (by libsndfile)
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libsamplerate libsndfile
1 2
557 1,342
0.5% 1.6%
2.9 7.2
10 days ago about 1 month ago
C C
BSD 2-clause "Simplified" License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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libsamplerate

Posts with mentions or reviews of libsamplerate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-13.
  • Success porting VCV into aarch64 linux! (Usable on Android Devices)
    3 projects | /r/vcvrack | 13 Mar 2021
    dep/libsamplerate is a problem because Rack is using the 0.1.9 version, which is very old and might not build very well depending on your system. I downloaded the 0.2.1 version here, built it by cmake, and copied the builtlibsamplerate.a into dep/lib. Note that you should remove the corresponding command lines in dep/Makefile if you're using this method. This step should be skipped if you are using armv7 device.

libsndfile

Posts with mentions or reviews of libsndfile. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-06.
  • Why does Homebrew say everything is up to date, but when I run brew upgrade, there is an outdated package?
    3 projects | /r/applehelp | 6 Mar 2023
    There's libMuseSamplerCoreLib.dylib, which I believe was placed there by MuseScore. There's also librlottie.dylib and libsndfilelsr.dylib. I'm not sure what these are. An online search tells me the first one is related to rlottie by Samsung, "a platform independent standalone C++ library for rendering vector based animations and art in realtime," and the second one β€œis related to libsndfile, a C library for reading and writing files containing sampled audio data.”
  • Comparison of audio formats for games
    2 projects | dev.to | 31 Oct 2021
    If you intend to integrate also other audio formats, such as FLAC, MP3 or WAV, I recommend the use of libsndfile, which supports all of these formats with a uniform interface.

What are some alternatives?

When comparing libsamplerate and libsndfile you can also consider the following projects:

sse2neon - A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git with CMake support in the feature/cmake-build branch.

muon - GPU based Electron on a diet

fluidsynth - Software synthesizer based on the SoundFont 2 specifications

libspng - Simple, modern libpng alternative

react-native-audio-toolkit - Cross-platform audio library for React Native

Muon - A Micro (1k lines of code) Unit Test Framework for C/C++

C_Project - Friendly Template for C Projects

miniaudio - Audio playback and capture library written in C, in a single source file.

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