librunecoral
buck2
librunecoral | buck2 | |
---|---|---|
1 | 31 | |
5 | 3,306 | |
- | 1.4% | |
10.0 | 10.0 | |
almost 2 years ago | 1 day ago | |
Rust | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
librunecoral
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Scaling Rust Builds with Bazel
> "yeah this was written for a Google project, that other use case didn't apply to our project"
Not only is that a very narrow set of use cases (Read: they only deploy statically linked binaries on mostly unix-y environments), Even the fixes for those very basic use cases take for ever.
Eg. This 7 year old issue is still open: https://github.com/bazelbuild/bazel/issues/1920 . To be able to create a statically linked library, we had to use: https://github.com/hotg-ai/librunecoral/blob/master/runecora... . Had to use some weird hack to build shared libraries too. Overall, it was just annoying.
buck2
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Tech Debt: My Rust Library Is Now a CDO
https://buck2.build/ https://github.com/facebook/buck2
Rust support is also rather good ;) https://github.com/facebookincubator/reindeer
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Things I learned while building projects with NX
Buck 2 by Facebook
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Declarative Gradle is a cool thing I am afraid of: Maven strikes back
NOTE: I won’t mention SBT and Leiningen here because, with all due respect, they are niche build tools. I also won’t discuss Kobalt for the same reason (besides, it’s no longer actively maintained). Additionally, I won’t touch upon Bazel and Buck in this context, mainly because I’m not very familiar with them. If you have insights or comments about these tools, please feel free to share them in the comments 👇
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Reason to use other Build Tool than Make?
There's a new build system which works on similar ideas to buck: https://buck2.build/
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Hello r/Rust! We are Meta Engineers who created the Open Source Buck2 Build System! Ask us anything! [Mod approved]
I don't think all these pieces are open source yet, but https://github.com/facebook/buck2/blob/main/prelude/rust/rust-analyzer/resolve_deps.bxl is a snippet that is used to drive Rust Analyzer
- [Buck2] Consider WASM Instead of Starlark
- Buck2
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Buck2: Our open source build system
We have a small example project that demonstrates what that would look like with buck2: https://github.com/facebook/buck2/tree/main/examples/bootstrap
- Buck2 from Facebook
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Build faster with Buck2: Our open source build system
There are a few references to NixOS on the code/issues.[0] I wonder what Meta's use case is for NixOS.
[0] https://github.com/facebook/buck2/search?q=nixos&type=issues
What are some alternatives?
bazel-example-rust - An example repository demonstrating Bazel rust_binary and rust_library build targets.
turbo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turbopack and Turborepo.
depot - @ghuntley's personal monorepo [Moved to: https://github.com/ghuntley/ghuntley]
Bazel - a fast, scalable, multi-language and extensible build system
bazel-ex-20230324
HHVM - A virtual machine for executing programs written in Hack.
rules_jvm - Contributed Bazel rules that make working with java projects more pleasant
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
bazel - Correct, reproducible, and fast builds for everyone.
rfcs - RFC process for Bytecode Alliance projects
envoy - Cloud-native high-performance edge/middle/service proxy
PyOxidizer - A modern Python application packaging and distribution tool