libretro-thumbnails
Sony_-_PlayStation
libretro-thumbnails | Sony_-_PlayStation | |
---|---|---|
21 | 2 | |
472 | 20 | |
3.0% | - | |
6.4 | 4.4 | |
5 months ago | 11 days ago | |
Makefile | ||
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libretro-thumbnails
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Sharp x86000 / NEC-PC98 dataset
I've been trying to pretty up my collection by making sure everything is validated and has the appropriate boxart. About the only things i've had problems with are the Sharp X86000 and NEC-PC98. These have named boxarts/etc found in the libretro git but I can't seem to find any corresponding dat file to link any particular romset with the retroarch database. Has anyone else dealt with this?
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Easy boxart resizing with imagemagick in your browser. No install, no CLI!
I tested this in Chrome with the entire Sega Mega Drive collection (2075 images) from libretro-thumbnails and it took about 5 minutes on my ageing laptop.
- Any reason for Retroarch to not find Thumbnails for all those games?
- I can't download any DS thumbnails, but every other console is fine
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FBA folder with arcade games
On my RetroArch on PC based on Linux the thumbnails are in a subfolder named "thumbnails" in main RetroArch folder. Each system has folders as "Named_Boxarts", "Named_Snaps" and "Named_Titles". Manually downloads could be done in example at https://thumbnails.libretro.com/ or one of the repos in https://github.com/libretro-thumbnails?q=mame&type=all&language=&sort= or in one of the the subfolders in https://github.com/libretro-thumbnails/libretro-thumbnails
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Holy Moly! Is there any way to make thumbnail scraping less miserable in RA?
I know this one, if that is what you mean: https://github.com/libretro-thumbnails On this page if you click "libretro-thumbnails" and then "MAME" in example, then it is a bit older than if you go straight to the "MAME" repository itself. I guess one is the master that collects all other repositories after a while. But that's just my theory. As far as I know is this the official thumbnails repository for Libretro/RetroArch.
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ROMSorter Release 6 - Default DAT and batch-patching!
Retroarch just matches console and game name to the artwork it stores on its own github page.
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Is there any way to add covers to the LibRetro Thumbnail Database?
If you'd like to submit the ones you've collected, you can send a pull request to https://github.com/libretro-thumbnails/libretro-thumbnails
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"What do we do now?" "Now we finally play the game"
Also for artwork check https://github.com/libretro-thumbnails/libretro-thumbnails
- Any way to change Thumbnails on RetroArch?
Sony_-_PlayStation
- I need a faster way to add games to playlist?
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Question Regarding PS1 Game Box Art Covers For PS3HEN
- https://github.com/libretro-thumbnails/Sony_-_PlayStation/tree/7ef912115f4ce559ab2a64921bba541884a7dffa/Named_Boxarts
What are some alternatives?
RetroArch - Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
libretro-database - Repository containing cheatcode files, content data files, etc.
EmuELEC - EmuELEC, retro emulation for Amlogic devices. Based on CoreELEC. https://emuelec.org or join us on Discord: https://discord.gg/jQWCFwTn5T
Lakka-LibreELEC - Lakka is a lightweight Linux distribution that transforms a small computer into a full blown game console.
cloud-game - Web-based Cloud Gaming service for Retro Game
SquirrelJME - SquirrelJME is a Java ME 8 Virtual Machine for embedded and Internet of Things devices. It has the ultimate goal of being 99.9% compatible with the Java ME standard.
MAME
Sega_-_Master_System_-_Mark_III
Nintendo_-_Nintendo_DS
WASM-ImageMagick - Webassembly compilation of https://github.com/ImageMagick/ImageMagick & samples