libretro-thumbnails
RetroArch
libretro-thumbnails | RetroArch | |
---|---|---|
21 | 266 | |
659 | 11,229 | |
14.3% | 2.4% | |
7.1 | 9.9 | |
3 months ago | 7 days ago | |
Makefile | C | |
- | GNU General Public License v3.0 only |
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libretro-thumbnails
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Sharp x86000 / NEC-PC98 dataset
I've been trying to pretty up my collection by making sure everything is validated and has the appropriate boxart. About the only things i've had problems with are the Sharp X86000 and NEC-PC98. These have named boxarts/etc found in the libretro git but I can't seem to find any corresponding dat file to link any particular romset with the retroarch database. Has anyone else dealt with this?
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Easy boxart resizing with imagemagick in your browser. No install, no CLI!
I tested this in Chrome with the entire Sega Mega Drive collection (2075 images) from libretro-thumbnails and it took about 5 minutes on my ageing laptop.
- Any reason for Retroarch to not find Thumbnails for all those games?
- I can't download any DS thumbnails, but every other console is fine
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FBA folder with arcade games
On my RetroArch on PC based on Linux the thumbnails are in a subfolder named "thumbnails" in main RetroArch folder. Each system has folders as "Named_Boxarts", "Named_Snaps" and "Named_Titles". Manually downloads could be done in example at https://thumbnails.libretro.com/ or one of the repos in https://github.com/libretro-thumbnails?q=mame&type=all&language=&sort= or in one of the the subfolders in https://github.com/libretro-thumbnails/libretro-thumbnails
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Holy Moly! Is there any way to make thumbnail scraping less miserable in RA?
I know this one, if that is what you mean: https://github.com/libretro-thumbnails On this page if you click "libretro-thumbnails" and then "MAME" in example, then it is a bit older than if you go straight to the "MAME" repository itself. I guess one is the master that collects all other repositories after a while. But that's just my theory. As far as I know is this the official thumbnails repository for Libretro/RetroArch.
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ROMSorter Release 6 - Default DAT and batch-patching!
Retroarch just matches console and game name to the artwork it stores on its own github page.
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Is there any way to add covers to the LibRetro Thumbnail Database?
If you'd like to submit the ones you've collected, you can send a pull request to https://github.com/libretro-thumbnails/libretro-thumbnails
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"What do we do now?" "Now we finally play the game"
Also for artwork check https://github.com/libretro-thumbnails/libretro-thumbnails
- Any way to change Thumbnails on RetroArch?
RetroArch
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The Journey to Save the Last Known 43-Inch Sony CRT
You should be able to emulate close to CRT beam scanout + phosphor decay given high enough refresh rates.
Eg. given a 30 Hz (60i) retro signal, a 480 Hz display has 16 full screen refreshes for each input frame, while a 960 Hz display has 32. 480 Hz already exists, and 960 Hz are expected by end of the decade.
You essentially draw the frame over and over with progressive darkening of individual scan lines to emulate phosphor decay.
In practice, you'd want to emulate the full beam scanout and not even wait for full input frames in order to reduce input lag.
Mr. Blurbuster himself has been pitching this idea for awhile, as part of the software stack needed once we have 960+ Hz displays to finally get CRT level motion clarity. For example:
https://github.com/libretro/RetroArch/issues/6984
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Looking for a setup guide for retroarcher on plex
You could try hosting the web version of Retroarch on your server, and use this but I don't think what you're looking for exists
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Netplay Custom Relay Server
Hi all Ive come across this github feature request from the project https://github.com/libretro/RetroArch/issues/8124
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SillyTavern can now run Doom!*
Thanks to the amazing people at EmulatorJS and Libretro for making this all possible.
- Is there a way to filter playlists via metadata?
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Can someone explain how runahead works?
It wasn't originally developed for BSNES. It seems to go as far back as 2018 with a patch by Nitsuja for a TAS geared Gens fork then submitted to RA by Dwedit in 2018
- where do I get gameboy shaders at to download?
- [question] Anyone know to how to get rid of the mouse cursor in DOSbox-pure? Yes, I've tried f11 mouse toggle. Normally in pc/mac to fix this, I would go into Full screen mode, and it would hide the mouse cursor. I'm using a firestick on my TV in this picture instead. Can the arrow be hidden?
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How to ask for an approval on a new funcition to Sync saves on retroarch?
It's a pretty hairy topic once you get into the details but you can read through this issue thread to get up to speed: https://github.com/libretro/RetroArch/issues/6875
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Trying to map R and L Dreamcast triggers to analog right UP and DOWN
So this is the issue: https://github.com/libretro/RetroArch/pull/13913
What are some alternatives?
EmuELEC - EmuELEC, retro emulation for Amlogic devices. Based on CoreELEC. https://emuelec.org or join us on Discord: https://discord.gg/jQWCFwTn5T
batocera.linux - batocera.linux
SquirrelJME - SquirrelJME is a Java ME 8 Virtual Machine for embedded and Internet of Things devices. It has the ultimate goal of being 99.9% compatible with the Java ME standard.
arkos - Another rockchip Operating System
cloud-game - Web-based Cloud Gaming service for Retro Game
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)