libm VS clap-rs

Compare libm vs clap-rs and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
libm clap-rs
8 154
498 13,327
1.6% 1.6%
5.5 9.5
3 days ago 3 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libm

Posts with mentions or reviews of libm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-08.
  • `libm-0.2.6` dependency fails to build for Mac M1
    1 project | /r/rust | 25 Apr 2023
    Yes I took a look at build.rs. There's nothing here that stands out to me. Building the project on my Ubuntu machine works btw.
  • Rust f64::tan() twice as slow as Go math.Tan()
    2 projects | /r/rust | 8 Feb 2022
    The more interesting code is the "kernel" tangent function https://github.com/rust-lang/libm/blob/master/src/math/k_tan.rs . I don't see any numerical analysis of accuracy in either the Rust lib or the MUSL source lib, but from one of the comments it looks like it's intended to be within 1ULP, which is what I'd expect.
  • Slow performance in Rust compared to Go and C# with math, especially f64::tan()
    2 projects | /r/rust | 7 Feb 2022
    It's nowhere near complete, but: https://github.com/rust-lang/libm
  • Algorithm to compute Trigonometric functions
    1 project | /r/algorithms | 13 Jan 2022
    Inaccurate fast implementations use polynomial approximation. Accurate implementations use high-powered argument reduction and then polynomial approximation. Everything is polynomial approximation.
  • Porting Rust's std to rustix
    6 projects | /r/rust | 4 Jan 2022
    It looks like https://github.com/rust-lang/libm/pull/249 may be a fix for this.
  • ELI5: How does calculator know and use pi if even super computers can't know all the digits. Does it use like first 100 digits?
    1 project | /r/explainlikeimfive | 16 May 2021
    In order to be standards-compliant, computer math libraries need to have a lot more digits of pi than should be strictly necessary. Accurately calculating sine in the upper reaches of double precision floats requires computer to have a table of about 100 digits of pi (or rather pi/2 for technically reasons) and 500 digits of 2/pi - here is an example.
  • Cross-platform deterministic physics with Unity DOTS physics and soft floats
    5 projects | /r/Unity3D | 15 Feb 2021
    So, fixed-point numbers weren't the solution to the problem either. The next thing I came across was the Rapier physics engine. It promises cross-platform determinism all IEEE 754-2008 compliant platforms. Although it's written in Rust, creating C# bindings was fairly easy, and I could use it in Unity after a few hours. But Rapier is still in early stages of development, which means that (at the time of writing this) it lacked many features, like raycasting, which would have been necessary for my project. Also, it's only deterministic on IEEE 754-2008 compliant platforms. But I couldn't really find any information on which processors support it. Even if I did, I still wanted to have deterministic physics on all platforms, not just on "most of them". But I still wondered does how Rapier achieve cross-platform floating point determinism. Supporting only IEEE 754-2008 compliant platforms is one thing, but the mathematical functions I mentioned above (sqrt, trigonometry, etc.) must also be deterministic. I found out that it uses libm, which implements all of these functions in software. It was primarily designed for embedded systems without FPUs, but it turns out it's also pretty useful for making this part of floating point math deterministic. But after all, the basic mathematical operations of floats are still not deterministic. Unless... How about emulating the behavior of floats in software? It should be possible to write a program that works on the byte representation of a float, doing all operations using integer arithmentic... right?

clap-rs

Posts with mentions or reviews of clap-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-23.
  • Build Your Own curl - Rust
    2 projects | dev.to | 23 Mar 2024
    We will be using the library for Clap - A simple-to-use, efficient, and full-featured library for parsing command line arguments and subcommands.
  • CLI Contexts
    1 project | dev.to | 27 Dec 2023
    I recently came across this question (and associated answer) on the clap repository. The answer given is a good one. But I wanted to expand with my own findings and practices, which spurred the motivation for this post.
  • Getting Started with CLI tools in Rust using Clap
    5 projects | dev.to | 10 Dec 2023
    We can also use tuple-like struct syntax and named-field struct syntax for enum variants within our enum; this is because unlike in other OOP languages, Rust enums are actually sum types. You can read more about how powerful Rust enums are in another article we wrote here. You can have optional arguments by simply wrapping the types in Option, but if you want to add a flag to a command you can use bool, since clap recognises that flags are either there or not there. Let's have a look at what this might look like:
  • Flow Updater JSON Creator
    8 projects | dev.to | 9 Dec 2023
    I began by developing a wrapper for the CurseForge API, which turned out to be a lengthy and challenging process but constituted the bulk of the work. Next, I coded the CLI, which was relatively straightforward. Instead of using the clap crate, a Rust tool for generating CLIs, I opted for the following line of code:
  • netcrab: a networking tool
    4 projects | dev.to | 14 Oct 2023
    By this time I had already gotten tired of parsing arguments by myself and had looked for something to help with that. I found a really dang good argument parsing library called clap. What makes it so cool is it's largely declarative for common uses. You simply mark up a struct with attributes, and the parser automatically generates the usage and all the argument parsing code.
  • Grimoire - A recipe management application.
    7 projects | /r/rust | 5 Oct 2023
    How CLI arguments are handled (using clap).
  • Rust 1.72.0
    7 projects | news.ycombinator.com | 24 Aug 2023
  • I made an alternative --help renderer for clap based applications
    2 projects | /r/rust | 18 Jul 2023
    Is this just referring to wrapping based on the terminal width? That is supported with the wrap_help feature though I have been considering making it a default feature.
  • Looking for advice around project direction using artix-web
    3 projects | /r/rust | 27 May 2023
    CLI, use Clap. If you want to get fancy, use Tui.
  • Build a HTTP server with Rust and tokio - Part 1: serving static files
    2 projects | dev.to | 21 May 2023
    As our CLI is getting more complex, we'll use the clap crate to parse the command line arguments.

What are some alternatives?

When comparing libm and clap-rs you can also consider the following projects:

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

structopt - Parse command line arguments by defining a struct.

SoftFloat - An implementation of 32 bit floating point arithmetic in C#

argh - Rust derive-based argument parsing optimized for code size

EntityComponentSystemSamples

docopt.rs - Docopt for Rust (command line argument parser).

compiler-builtins - Porting `compiler-rt` intrinsics to Rust

argparse-benchmarks-rs - Collected benchmarks for arg parsing crates written in Rust [Moved to: https://github.com/rosetta-rs/argparse-rosetta-rs]

soft-float-starter-pack - Software implementation of floating point numbers and operations

easy_flag - Simple command line flag parser for rust.

rust - Empowering everyone to build reliable and efficient software.

serde - Serialization framework for Rust