packr
fxlauncher
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packr | fxlauncher | |
---|---|---|
12 | 3 | |
2,532 | 705 | |
0.4% | - | |
1.9 | 0.0 | |
16 days ago | over 3 years ago | |
C++ | Java | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packr
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I created a Pixel Art Tycoon Game with Java
LibGDX has their own way of doing this: https://github.com/libgdx/packr
- What is best way to package a Java game with a JRE and uploading to steam? So the user does not need to install a JRE to play the game.
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Creating an EXE / exporting project
Go to https://github.com/libgdx/packr, download a release on the releases page.
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Brian Goetz: Paving the On-Ramp (To Java)
> they quickly realize they need Windows, and a Mac, and maybe Linux just to make packages that their friends can run
And when they test it on Windows they'll realize that the launcher that jpackage creates does something weird on startup (involving relaunching itself it seems?) that makes Windows display a busy cursor for a while after the program has launched, so they have to forget about jpackage and redo it all with something like Packr [1] and Wix# [2]...
[1] https://github.com/libgdx/packr
[2] https://github.com/oleg-shilo/wixsharp
- How to export libgdx project from intellij in Mac?
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Can I use Processing Java to make Multiplayer games and put them on Steam?
You may also want to bundle a JVM with your game install so you don't have to rely on the user having Java installed. You can use libGDX-packr or jpackage for this. If you have any trouble, feel free to hit me up.
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Methods for converting a .jar into an independent .exe?
Try packr: https://github.com/libgdx/packr
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Is there a windows application that will let me create a MAC installer for my software?
Then see if this could work for you: https://github.com/libgdx/packr
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Including Java JVM with my rust crate in a cross-platform way?
https://stackoverflow.com/questions/2258932/embed-a-jre-in-a-windows-executable has some suggestions, one of which is https://github.com/libgdx/packr if you embed your Rust library within a JAR
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Create .exe, that runs independitly of java?
If you are on a lower version I have made good experiences with the packr tool.
fxlauncher
- Help: Trying to understand Java Desktop Demand
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Distribution of JVM desktop applications
FXLauncher is both a launcher and an auto-updater that focuses solely on JavaFX applications.
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Deploying and packaging JavaFX app into an installer
Check out https://github.com/edvin/fxlauncher. I've never used this lib myself, but it seems to be intended for this very task. Or at least you might find some inspiration there.
What are some alternatives?
Launch4j - A Maven plugin which wraps Launch4j
maven-jpackage-template - Sample project illustrating building nice, small cross-platform JavaFX or Swing desktop apps with native installers while still using the standard Maven dependency system.
JitPack - Documentation and issues of https://jitpack.io
Terasology - Terasology - open source voxel world
IzPack - IzPack - Source Code
renamer-swing
really-executable-jars-maven-plugin - maven plugin for making chmod +x jar files
moditect - Tooling for the Java Module System
Capsule - Dead-Simple Packaging and Deployment for JVM Apps
Nexus - Sonatype Nexus Repository Open-source codebase mirror
jvm - JVM in Rust, written as a learning project.