libRocket
slint
libRocket | slint | |
---|---|---|
3 | 138 | |
1,109 | 15,103 | |
0.0% | 2.5% | |
0.0 | 9.9 | |
about 3 years ago | 1 day ago | |
C++ | Rust | |
- | GNU General Public License v3.0 Or Slint Royalty-Free |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libRocket
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GUI for software, not games, but lighter than Qt ?
it's a fork of https://github.com/libRocket/libRocket which was started a long time ago.
- [Discussion] What are some old C++ open source projects you wish were still active?
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Best engine/tools to make games that are purely UI?
I've found libRocket to be a great UI library paired with SDL2 and OpenGL. It allows you to use a subset of html and css to design your UI, while handing rendering off to the renderer of your choice. This gives you the flexibility to add advanced visual effects during the rendering step.
slint
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Ask HN: Why would you ever use C++ for a new project over Rust?
Did you get a chance to check https://slint.dev?
Disclaimer: I work for Slint
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Deno in 2023
Currently, we do it by using binaries through napi-rs so we can bring in a window using the platform native API. And then we do some hack to merge the event loops.
But if Deno supports bringing up a window directly, this means we can just ship wasm instead of native binary for all platform. And also I hope event loop integration will be simplified.
Although we'd also need more API than just showing a window (mouse and keyboard input, accessibility, popup window, system tray, ...)
[1] https://slint.dev
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Slint GUI Toolkit
Rich Text content is not yet implemented. This is tracked in https://github.com/slint-ui/slint/issues/2723
Thanks for reporting the broken link. Fixed in https://github.com/slint-ui/slint/commit/9200480b532f49007d2...
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slint VS rinf - a user suggested alternative
2 projects | 24 Jan 2024
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A 2024 Plea for Lean Software
With Slint (https://slint.dev) we're trying to make a lightweight toolkit that doesn't use HTML/CSS. And that you can program either from low level languages such as C++ or Rust. As well as with higher level language such as JavaScript, and we want to extend to python too.
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Immediate Mode GUI Programming
I haven't. I was just searching for a GUI library that was Bevy-compatible and slint isn't at the moment: https://github.com/slint-ui/slint/discussions/940
Sorry!
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Why the M2 is more advanced that it seemed
Trying to do that with Slint: https://slint.dev
- 9 years of Apple text editor solo dev
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The Linux graphics stack in a nutshell, part 1
You can do that with Slint (https://slint.dev) and its linuxkms backend. No need for a xorg server or wayland compositor, just run the application made with Slint from the init script.
- Qt 6.6 and 6.7 Make QML Faster Than Ever: A New Benchmark and Analysis
What are some alternatives?
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
iced - A cross-platform GUI library for Rust, inspired by Elm
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
CEGUI
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
QCustomPlot
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
MyGUI - Fast, flexible and simple GUI.
cxx-qt - Safe interop between Rust and Qt