libRocket
libRocket - The HTML/CSS User Interface library (by libRocket)
Elements C++ GUI library
Elements C++ GUI library (by cycfi)
libRocket | Elements C++ GUI library | |
---|---|---|
3 | 13 | |
1,109 | 2,917 | |
0.0% | - | |
0.0 | 9.8 | |
about 3 years ago | about 9 hours ago | |
C++ | C++ | |
- | The MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libRocket
Posts with mentions or reviews of libRocket.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-08.
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GUI for software, not games, but lighter than Qt ?
it's a fork of https://github.com/libRocket/libRocket which was started a long time ago.
- [Discussion] What are some old C++ open source projects you wish were still active?
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Best engine/tools to make games that are purely UI?
I've found libRocket to be a great UI library paired with SDL2 and OpenGL. It allows you to use a subset of html and css to design your UI, while handing rendering off to the renderer of your choice. This gives you the flexibility to add advanced visual effects during the rendering step.
Elements C++ GUI library
Posts with mentions or reviews of Elements C++ GUI library.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-23.
- declarative GUI libraries
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Digital Audio Workstation Front End Development Struggles
There's a relatively new C++ GUI library literally called "Elements". Not sure how it works though, but the way it looks, and the music background of its creator makes it appear designed for DAWs.
https://github.com/cycfi/elements
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Introducing Slint 1.0 - The Next-Generation GUI Toolkit with C++20 APIs
Further, if you we want a "modern" C++ GUI framework what actually would be modern would be to use mechanisms in the language itself as a quasi-DSL from within the language. This is something like what Joel de Guzman is doing with Elements
- Can I include cycfi/elements with CMake in any project or must I build up on example projects?
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Boost.URL ACCEPTED, get the beta now!
It's a complex domain. The closest we have at the moment is Elements which hasn't been proposed for Boost (yet?) but is by Joel de Guzman, the primary author of Boost.Spirit.
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Is there any MIT/BSD licensed UI framework for C++ ?
I ended up with elements gui https://github.com/cycfi/elements
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GUI for software, not games, but lighter than Qt ?
If you don't want to use Qt I honestly think your best bet may be to become an early adopter of cycfi elements depending on your project. Elements is still rough but is useable for small applications. I think when it is finished it will be the best choice for a retained mode GUI library, but right now it is missing a lot of things (e.g. the standard common dialogs, "open", "Save as", etc.) , and has basically zero documentation.
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What are you using for GUIs?
github link
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Why I choose Electron even when I wanted to use QT
For the past year we were evaluating EFL, QML and Flutter for our embedded TV devices after having used the first two for last 5+ years and choice was made to go with Flutter. Performance is great, license is great, and development experience, judged by the whole development team, is the best. Hence my remark on being sad as QML could have had a great future, even transitioned to modern C++ without need for separate language, if there was a huge adoption and proper choices made by the company, e.g. see https://github.com/cycfi/elements.
What are some alternatives?
When comparing libRocket and Elements C++ GUI library you can also consider the following projects:
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
CEGUI
Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
QCustomPlot
wxWidgets - Cross-Platform C++ GUI Library
MyGUI - Fast, flexible and simple GUI.
nana - a modern C++ GUI library
libRocket vs sciter
Elements C++ GUI library vs imgui
libRocket vs RmlUi
Elements C++ GUI library vs tauri
libRocket vs imgui
Elements C++ GUI library vs lvgl
libRocket vs CEGUI
Elements C++ GUI library vs Turbo Vision
libRocket vs QCustomPlot
Elements C++ GUI library vs wxWidgets
libRocket vs MyGUI
Elements C++ GUI library vs nana