lazyboy VS Elm

Compare lazyboy vs Elm and see what are their differences.

lazyboy

An EDSL implemented in Haskell for programming the Nintendo Game Boy. (by ix)

Elm

Compiler for Elm, a functional language for reliable webapps. (by elm)
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lazyboy Elm
- 198
50 7,447
- 0.6%
0.0 5.4
7 months ago about 1 month ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lazyboy

Posts with mentions or reviews of lazyboy. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning lazyboy yet.
Tracking mentions began in Dec 2020.

Elm

Posts with mentions or reviews of Elm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-21.

What are some alternatives?

When comparing lazyboy and Elm you can also consider the following projects:

husk-scheme - A full implementation of the Scheme programming language for the Haskell Platform.

rescript-compiler - The compiler for ReScript.

hyper-haskell-server - The strongly hyped Haskell interpreter.

haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.

dhall - Maintainable configuration files

purescript - A strongly-typed language that compiles to JavaScript

taskell - Command-line Kanban board/task manager with support for Trello boards and GitHub projects

yew - Rust / Wasm framework for creating reliable and efficient web applications

accelerate-cuda - DEPRECATED: Accelerate backend for NVIDIA GPUs

idris - A Dependently Typed Functional Programming Language

accelerate-llvm - LLVM backend for Accelerate

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.