kvcrutch
winsafe
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kvcrutch
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Creator of Rufus outlines the problems with Microsoft's UWP
I always feel like Azure gives you like 95% of a solution to your problem, but is always missing a critical feature or usability nicety you'd really like. For example, I've been working with Azure Key Vault. I'd like to list what's in my Key Vault. Great, I thought, I'll use az keyvault certificate list. Turns out that only returns the first 25 results AND there's no way to list more without using the API directly... I had to write my own tool to solve that and a couple other usability issues.
winsafe
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Sorry... what diskette?
I know all that shit because I'm the author of Rust's WinSafe library, which is a safer Rust layer over native Win32, so I had to deal with a lot of shit like this.
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Accessing List of Installed Apps on Windows 11
[dependencies] winsafe = { git = "https://github.com/rodrigocfd/winsafe", features = ["kernel"] }
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What is Rust's potential in game development?
Externally, you can write a lot of native Windows stuff in Rust already. Personally, I'm having a lot of fun with WinSafe.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
If you had such problems (which I also had in the past), I'm really interested in you opinion about WinSafe, and if it could help you solving them.
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Is there a more "traditional" desktop front end I can use with Tauri?
If you're after a native Windows application, WinSafe may suit your needs.
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GitHub - ryanmcgrath/cacao: Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
As the author of WinSafe, I can say it's tedious sometimes, but it's often very challenging, because you have to translate crazy unsafe behaviors into Rust's ownership model. It's surely hard, but also very rewarding at the end.
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Microsoft is rewriting core Windows libraries in Rust
As the author of the WinSafe lib, I wholeheartedly agree.
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A Proposal for Safe Window Handles
I don't know how rare this is (or how rare it should be), but this issue warned me about this potential problem, and I had to make a huge refactoring to treat the possibility. I had to rethink many aspects of all handle implementations. It was hard work, but in the end it was worth it.
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Why is building a UI in Rust so hard?
WinSafe says hello.
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Use ManuallyDrop in Rust to control drop order of structure fields
WinSafe, for example (which attemps to be a safe layer over the Windows API), provides lots of RAII automations. A fine example is the BeginPaint function:
What are some alternatives?
winlamb - A lightweight modern C++11 library for Win32 API, using lambdas to handle Windows messages.
panamax - Mirror rustup and crates.io repositories, for offline Rust and cargo usage.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Rufus - The Reliable USB Formatting Utility
skytable - Skytable is a modern scalable NoSQL database with BlueQL, designed for performance, scalability and flexibility. Skytable gives you spaces, models, data types, complex collections and more to build powerful experiences
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
rust-psvita - Project to build PS Vita apps in rust
rust - Empowering everyone to build reliable and efficient software.
kube - Rust Kubernetes client and controller runtime
azure-cli - Azure Command-Line Interface
calligrapher-ai - Handwriting Synthesis with RNNs ✍🏻