blade
Sharp and simple graphics library (by kvark)
printpdf
An easy-to-use library for writing PDF in Rust (by fschutt)
blade | printpdf | |
---|---|---|
2 | 2 | |
376 | 766 | |
- | - | |
9.2 | 7.7 | |
15 days ago | about 2 months ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blade
Posts with mentions or reviews of blade.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-07.
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Zed Decoded: Linux When? – Zed Blog
What I find interesting is that kwark, the open source contributor that made Linux port possible was the main developer on wgpu at Mozilla, yet he decided to build an alternative [1] to wgpu that he used for zed. I wonder what's the rational for that.
[1]: https://github.com/kvark/blade
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Ray query example in Blade
This is basically Ray Tracing support in Blade. So far, only ray queries are supported. Unlike prior work on ray tracing in Rust, this is original due to all shader code being WGSL, see the Naga PR.
printpdf
Posts with mentions or reviews of printpdf.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-03.
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What's everyone working on this week (40/2022)?
Making a PDF builder on top of https://crates.io/crates/printpdf, which is a bit low level to work (you have to manually calculate text position etc). This builder keeps track of position, margin, font management and so on so writing a PDF becomes straightforward.
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Anyway to write a pdf top down using Rust?
Hello, this question may be quite specific, but has anyone successfully built a pdf document writing from top to the bottom? I am trying to programmatically generate a pdf document with text only using printpdf, but its use_text function generates text based on coordinates going from the bottom. Meanwhile, there is no way for me to determine the y-axis given the font size affects the distance to the bottom. Does anyone else here have a better strategy? Thank you very much
What are some alternatives?
When comparing blade and printpdf you can also consider the following projects:
tera - A template engine for Rust based on Jinja2/Django
lopdf - A Rust library for PDF document manipulation.
grex - A command-line tool and Rust library with Python bindings for generating regular expressions from user-provided test cases
kiss3d - Keep it simple, stupid 3d graphics engine for Rust.
juniper - GraphQL server library for Rust
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
quadtree - 🌲 Point/region Quadtree implementation for Rust.
wasm-pdf - Generate PDF files with JavaScript and WASM (WebAssembly)
vortex - A tool to extract images from pdf files
Prime-Data - Computed data for primes
photonio - An efficient runtime for asynchronous applications in Rust.