KorGE
htmx
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KorGE | htmx | |
---|---|---|
29 | 565 | |
2,307 | 32,656 | |
3.5% | 6.5% | |
9.6 | 9.6 | |
9 days ago | 1 day ago | |
Kotlin | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KorGE
- KorGE early dev version published with WASM (WebAssembly) support! Along KorIO, KorIM, KorAU, KorTE, korinject, and KorGW
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
Lua is easy to learn, dynamically typed and doesn't need to be compiled: it's perfect to get instant reload and it's perfect for small projects.
If you want to create games using Kotlin, you can try my 3D Game Engine: minigdx (https://github.com/minigdx/minigdx).
Or other game engine:
- https://littlekt.com/ (LittleKt (Little Kotlin) is a multiplatform 2D game framework written in Kotlin)
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.)
- https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.) - https://github.com/minigdx/minigdx (Minigdx - Minimalist Game Framework using Kotlin Multiplatform / I created it before creating Tiny) - https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
- Kotlin Multiplatform in Intellij, "hot reloading"
- `kds`, `kmem`, `klock`, `krypto`, `klogger`, `kbignum` published to WASM target in 4.0.1
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KorGE 4.0 released (along kproject)! 🎊
The new version of this Kotlin Multiplatform Game Engine https://korge.org/ (JS, JVM (Windows/Linux/Mac), Android, K/N(Windows, Linux, Mac, iOS)) along the korlibs (kds, kmem, klock, krypto, korma, korio, korim, korau, korgw, korge, korte) has been released.
- What are some good Kotlin libraries used for drawing/presenting images on a screen?
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Introducing Kotlin/Wasm
there is actually a really nice library that might be what you're looking for: https://korge.org/
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I am looking to try game development with LibKTX (and LibGDX). Do you know how I can get helpful documentation for the classes, methods, etc?
Have you seen KorGE?
- Curso Kotlin | #17. Proyecto: The Hero Legacy
htmx
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Reusable Input Datalist
When I work with HTMX I need isolated component that can be reusable a form. So I create a PHP Function that generate the Input Datalist.
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HTMZ inspired form subission
I was inspired by htmz (which was in turn inspired by htmx) and how the author got pretty close to a basic htmx-like experience just using an iframe. I wanted to push it a little further so whipped this demo together. My submission demonstrates progressive enhancement for the form - with js enabled the request targets an iframe that is inserted into the dom, meaning the page doesn't actually navigate (similar to event.preventDefault()). The iframe receives the html response from the request and on load triggers a function to swap out it's contents into the main page.
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Example Java Application with Embedded Jetty and a htmx Website
As described on htmx.org: "htmx gives you access to AJAX, CSS Transitions, WebSockets and Server Sent Events directly in HTML, using attributes, so you can build modern user interfaces with the simplicity and power of hypertext"
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Show HN: ZakuChess, an open source web game built with Django, Htmx and Tailwind
Apart from the source code itself, the repo's README also gives a bit more details about the various packages I used.
1. htmx: https://htmx.org/
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Show HN: Alpine Ajax – If Htmx and Alpine.js Had a Baby
Also, there’s some response header juggling you have to do when submitting forms that have a validation step before redirecting: https://github.com/bigskysoftware/htmx/issues/369
I’ve tried to iron out any footguns or server requirements I’ve bumped into while using HTMX & Hotwire in my projects.
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🤓 My top 3 Go packages that I wish I'd known about earlier
✨ In recent months, I have been developing web projects using GOTTHA stack: Go + Templ + Tailwind CSS + htmx + Alpine.js. As soon as I'm ready to talk about all the subtleties and pitfalls, I'll post it on my social networks.
- FLaNK Stack 26 February 2024
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Go + Hypermedia - A Learning Journey (Part 1)
I've been digging into HTMX lately (using Python web frameworks) and find the concepts and approach to be interesting and promising. The idea of hypermedia driven systems over the current practice of JavaScript based frameworks (I never really got into React, played with Vue, and enjoy Svelte/SvelteKit) and the ability to chose your language/framework for the backend while primarily leveraging HTML/CSS on the frontend just seems refreshing.
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Htmx become 0 clause BSD-licensed
Apparently it changed from 2-clause BSD: https://github.com/bigskysoftware/htmx/commit/e16f1865a494b6...
(The zero clause license drops the requirements for preserving the copyright notice when distributing)
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Web frameworks we are most excited for in 2024
It would be a sin not to start with something that prides itself on being the front-end library of peace. HTMX skyrocketed in popularity in 2023, gaining most of its GitHub stars during the past year. HTMX is not your average JS framework. If you work in HTMX, you will spend most of your time in the world of hypermedia, looking at web development from a completely different pair of eyes as compared to our usual JS-heavy outlook on modern web development. HTMX leverages the power of the concept of HATEOAS (Hypermedia as the Engine of Application State), enabling developers to access browser features directly from HTML, instead of using Javascript.
What are some alternatives?
ktx - Kotlin extensions for the libGDX game framework
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
astro - The web framework for content-driven websites. ⭐️ Star to support our work!
littlekt - A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
react-snap - 👻 Zero-configuration framework-agnostic static prerendering for SPAs
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
unpoly - Progressive enhancement for HTML
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
django-unicorn - The magical reactive component framework for Django ✨