kontra
piskel
kontra | piskel | |
---|---|---|
3 | 5 | |
901 | 10,743 | |
- | 0.6% | |
6.9 | 0.0 | |
12 days ago | about 2 months ago | |
JavaScript | JavaScript | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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kontra
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JS13kGames: a game jam under 13kB
https://straker.github.io/kontra/ Kontra is a lightweight JavaScript gaming micro-library specially optimized to be used for the js13kGame competition. Kontra aims to implement basic game components like asset loading, user inputs, loading loops, and sprites. This allows developers to spend less time worrying about smaller components and only focus on their personal game designs.
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Cat Goric: Escape from the Warp Chamber - Post-Mortem
I was still in doubt about using Kontra or Replay as the game engine. Still, in the end, I decided to use Kontra for having more built-in features I needed, and also because I had used it in a previous js13k game.
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Build a tiny game for JS13K with Kontra.js
If you've never done anything like this, or even coded much JavaScript before, it can be a little intimidating. Here's a quick little tutorial how to build this suh-weeet game using Kontra.js (a tiny game library made just for JS13) plus a few lines of code:
piskel
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Sprite editing software
Piskel: Piskel is a user-friendly online and offline tool designed specifically for creating pixel art and animated sprites. It offers a simple interface and includes features like layers, color palettes, and frame-by-frame animation. You can access Piskel at https://www.piskelapp.com/ or download the offline version at https://github.com/piskelapp/piskel.
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My somewhat first attempt at pixel art, Definitely not as good as some people out there, but I think this one turned out good
You're welcome! You got me interested now that I know piskel can be downloaded. From looking at their github pages I think the major diffrence is piskel is more for pixel sprites and pixelorama is more towards pixel art. https://github.com/piskelapp/piskel https://github.com/Orama-Interactive/Pixelorama
- A simple web-based tool for Spriting and Pixel art
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Build a tiny game for JS13K with Kontra.js
Note: There are definitely more sophisticated techniques, and using images this big is a horrendous idea for JS13K. It's better to use something like Aseprite or Piskel to create your own pixel art.
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Need help with animation
I just created this using Piskel. Now, I want it to spin clockwise but slowly. How can I do that? I can't do it frame by frame as it is too hard for me :(
What are some alternatives?
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
React - The library for web and native user interfaces.
blockbench - Blockbench - A low poly 3D model editor
node-bestzip - Provides a `bestzip` command that uses the system `zip` if avaliable, and a Node.js implimentation otherwise.
ccapture.js - A library to capture canvas-based animations at a fixed framerate
mish-lee-13k - Companion code for DEV.to article on building tiny games for JS13K with Kontra.js.
d-zone - An ambient life simulation driven by user activity within a Discord server
js13k-2021 - Game created for the Js13kGames competition from 2021.
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!