koka
Fable: F# |> BABEL
koka | Fable: F# |> BABEL | |
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31 | 60 | |
3,069 | 2,827 | |
1.4% | 0.8% | |
9.8 | 9.7 | |
8 days ago | 14 days ago | |
Haskell | F# | |
GNU General Public License v3.0 or later | MIT License |
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koka
- Koka v3 Released
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Koka: A fast functional programming language with algebraic effects
This post by the Koka-author is an update about what's currently being worked on: https://github.com/koka-lang/koka/discussions/339
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Not Use Path Based Imports
Some programming language like JS, use path-based imports, that's not good for making a stabel API.
See https://api-extractor.com/pages/setup/configure_rollup/#:~:text=(The%20API%20Extractor,with%20that%20effort.)
And https://github.com/koka-lang/koka/issues/31#issuecomment-1482200826
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What features would you want in a new programming language?
It also offers a great Inversion of Control mechanism where everything is customisable, and, unlike Capability Objects, AESs also offer compatibility with type inference (you can pass functions doing IO to map, and it Just Works(TM)) and first-class control over stack frames (because really a continuation function is just some stack frames, which you can manually move to the heap if you want a closure; which means async is an effect!). It also is composable in ways Monads are not.
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What are you doing about async programming models? Best? Worst? Strengths? Weaknesses?
Koka and other languages implementing Algebraic Effect Systems make everything a user-defined case of coroutines: async is just another effect/Monadic type. Zig does something similar by having first class stack frames, making all function calls possibly asynchronous.
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Letlang, a programming language targetting Rust - Road to v0.1
Super interesting, there is a proposal to add this to JavaScript and several languages that use this, unison, koka & eff. I had no idea this was even a thing!
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Let's collect relatively new research programming languages in this thread
Koka, already cited in this thread, early 2010s. Koka's first claim to fame was a usable effect system (at the type were, basically, effect systems were not usable in practice; in fact few languages have managed to do as well as Koka since). Now its author is working on cool implementation strategies for functional languages as well.
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[Offer] Tutoring for Computer Science / Programming / Software Engineering topics
I'm a software engineer with 3 years of professional experience. I worked for 2 years at Microsoft on Azure Compute and now work at Google, working on improving Google search. I am the sole maintainer of the popular open-source library microlens with 80k downloads. I've also contributed to the Koka programming language developed at Microsoft Research.
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Implementing the Perceus reference counting GC
By implementing all of those optimizations in the Koka programming language, they achieved GC overhead much less and execution time faster than the other languages including OCaml, Haskell, and even C++ in several algorithms and data structures that frequently keep common sub-structures of them, such as red-black trees. For more information, see the latest version of the paper.
- Creator of SerenityOS announces new Jakt programming language effort
Fable: F# |> BABEL
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Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
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Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
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Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
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A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
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Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
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Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
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Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
- Is it possible to write games like Pac-Man in a functional language?
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URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.
What are some alternatives?
effekt - A research language with effect handlers and lightweight effect polymorphism
rescript-compiler - The compiler for ReScript.
rust - Empowering everyone to build reliable and efficient software.
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
wasm-effect-handlers - WebAssembly specification, reference interpreter, and test suite with effect handlers extension.
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
FStar - A Proof-oriented Programming Language
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
dafny - Dafny is a verification-aware programming language
Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
haxe - Haxe - The Cross-Platform Toolkit