Klib
parallel-hashmap
Our great sponsors
Klib | parallel-hashmap | |
---|---|---|
23 | 31 | |
4,021 | 2,316 | |
- | - | |
4.3 | 7.8 | |
10 days ago | 21 days ago | |
C | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Klib
-
Factor is faster than Zig
In my example the table stores the hash codes themselves instead of the keys (because the hash function is invertible)
Oh, I see, right. If determining the home bucket is trivial, then the back-shifting method is great. The issue is just that it’s not as much of a general-purpose solution as it may initially seem.
“With a different algorithm (Robin Hood or bidirectional linear probing), the load factor can be kept well over 90% with good performance, as the benchmarks in the same repo demonstrate.”
I’ve seen the 90% claim made several times in literature on Robin Hood hash tables. In my experience, the claim is a bit exaggerated, although I suppose it depends on what our idea of “good performance” is. See these benchmarks, which again go up to a maximum load factor of 0.95 (Although boost and Absl forcibly grow/rehash at 0.85-0.9):
https://strong-starlight-4ea0ed.netlify.app/
Tsl, Martinus, and CC are all Robin Hood tables (https://github.com/Tessil/robin-map, https://github.com/martinus/robin-hood-hashing, and https://github.com/JacksonAllan/CC, respectively). Absl and Boost are the well-known SIMD-based hash tables. Khash (https://github.com/attractivechaos/klib/blob/master/khash.h) is, I think, an ordinary open-addressing table using quadratic probing. Fastmap is a new, yet-to-be-published design that is fundamentally similar to bytell (https://www.youtube.com/watch?v=M2fKMP47slQ) but also incorporates some aspects of the aforementioned SIMD maps (it caches a 4-bit fragment of the hash code to avoid most key comparisons).
As you can see, all the Robin Hood maps spike upwards dramatically as the load factor gets high, becoming as much as 5-6 times slower at 0.95 vs 0.5 in one of the benchmarks (uint64_t key, 256-bit struct value: Total time to erase 1000 existing elements with N elements in map). Only the SIMD maps (with Boost being the better performer) and Fastmap appear mostly immune to load factor in all benchmarks, although the SIMD maps do - I believe - use tombstones for deletion.
I’ve only read briefly about bi-directional linear probing – never experimented with it.
- A simple hash table in C
-
So what's the best data structures and algorithms library for C?
It could be that the cost of the function calls, either directly or via a pointer, is drowned out by the cost of the one or more cache misses inevitably invoked with every hash table lookup. But I don't want to say too much before I've finished my benchmarking project and published the results. So let me just caution against laser-focusing on whether the comparator and hash function are/can be inlined. For example stb_ds uses a hardcoded hash function that presumably gets inlined, but in my benchmarking (again, I'll publish it here in coming weeks) shows it to be generally a poor performer (in comparison to not just CC, the current version of which doesn't necessarily inline those functions, but also STC, khash, and the C++ Robin Hood hash tables I tested).
-
Generic dynamic array in 60 lines of C
Not an entirely uncommon idea. I've written one.
There's also a well-known one here, in klib: https://github.com/attractivechaos/klib/blob/master/kvec.h
- C_dictionary: A simple dynamically typed and sized hashmap in C - feedback welcome
- Inside boost::unordered_flat_map
-
The New Ghostscript PDF Interpreter
Code reuse is achievable by (mis)using the preprocessor system. It is possible to build a somewhat usable API, even for intrusive data structures. (eg. the linux kernel and klib[1])
I do agree that generics are required for modern programming, but for some, the cost of complexity of modern languages (compared to C) and the importance of compatibility seem to outweigh the benefits.
[1]: http://attractivechaos.github.io/klib
- C LIBRARY
-
boost::unordered map is a new king of data structures
Unordered hash map shootout CMAP = https://github.com/tylov/STC KMAP = https://github.com/attractivechaos/klib PMAP = https://github.com/greg7mdp/parallel-hashmap FMAP = https://github.com/skarupke/flat_hash_map RMAP = https://github.com/martinus/robin-hood-hashing HMAP = https://github.com/Tessil/hopscotch-map TMAP = https://github.com/Tessil/robin-map UMAP = std::unordered_map Usage: shootout [n-million=40 key-bits=25] Random keys are in range [0, 2^25). Seed = 1656617916: T1: Insert/update random keys: KMAP: time: 1.949, size: 15064129, buckets: 33554432, sum: 165525449561381 CMAP: time: 1.649, size: 15064129, buckets: 22145833, sum: 165525449561381 PMAP: time: 2.434, size: 15064129, buckets: 33554431, sum: 165525449561381 FMAP: time: 2.112, size: 15064129, buckets: 33554432, sum: 165525449561381 RMAP: time: 1.708, size: 15064129, buckets: 33554431, sum: 165525449561381 HMAP: time: 2.054, size: 15064129, buckets: 33554432, sum: 165525449561381 TMAP: time: 1.645, size: 15064129, buckets: 33554432, sum: 165525449561381 UMAP: time: 6.313, size: 15064129, buckets: 31160981, sum: 165525449561381 T2: Insert sequential keys, then remove them in same order: KMAP: time: 1.173, size: 0, buckets: 33554432, erased 20000000 CMAP: time: 1.651, size: 0, buckets: 33218751, erased 20000000 PMAP: time: 3.840, size: 0, buckets: 33554431, erased 20000000 FMAP: time: 1.722, size: 0, buckets: 33554432, erased 20000000 RMAP: time: 2.359, size: 0, buckets: 33554431, erased 20000000 HMAP: time: 0.849, size: 0, buckets: 33554432, erased 20000000 TMAP: time: 0.660, size: 0, buckets: 33554432, erased 20000000 UMAP: time: 2.138, size: 0, buckets: 31160981, erased 20000000 T3: Remove random keys: KMAP: time: 1.973, size: 0, buckets: 33554432, erased 23367671 CMAP: time: 2.020, size: 0, buckets: 33218751, erased 23367671 PMAP: time: 2.940, size: 0, buckets: 33554431, erased 23367671 FMAP: time: 1.147, size: 0, buckets: 33554432, erased 23367671 RMAP: time: 1.941, size: 0, buckets: 33554431, erased 23367671 HMAP: time: 1.135, size: 0, buckets: 33554432, erased 23367671 TMAP: time: 1.064, size: 0, buckets: 33554432, erased 23367671 UMAP: time: 5.632, size: 0, buckets: 31160981, erased 23367671 T4: Iterate random keys: KMAP: time: 0.748, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 CMAP: time: 0.627, size: 23367671, buckets: 33218751, repeats: 8, sum: 4465059465719680 PMAP: time: 0.680, size: 23367671, buckets: 33554431, repeats: 8, sum: 4465059465719680 FMAP: time: 0.735, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 RMAP: time: 0.464, size: 23367671, buckets: 33554431, repeats: 8, sum: 4465059465719680 HMAP: time: 0.719, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 TMAP: time: 0.662, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 UMAP: time: 6.168, size: 23367671, buckets: 31160981, repeats: 8, sum: 4465059465719680 T5: Lookup random keys: KMAP: time: 0.943, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 CMAP: time: 0.863, size: 23367671, buckets: 33218751, lookups: 34235332, found: 29040438 PMAP: time: 1.635, size: 23367671, buckets: 33554431, lookups: 34235332, found: 29040438 FMAP: time: 0.969, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 RMAP: time: 1.705, size: 23367671, buckets: 33554431, lookups: 34235332, found: 29040438 HMAP: time: 0.712, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 TMAP: time: 0.584, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 UMAP: time: 1.974, size: 23367671, buckets: 31160981, lookups: 34235332, found: 29040438
- C++ containers but in C
parallel-hashmap
-
The One Billion Row Challenge in CUDA: from 17 minutes to 17 seconds
Standard library maps/unordered_maps are themselves notoriously slow anyway. A sparse_hash_map from abseil or parallel-hashmaps[1] would be better.
[1] https://github.com/greg7mdp/parallel-hashmap
-
My own Concurrent Hash Map picks
Cool! Looking forward to you trying my phmap - and please let me know if you have any question.
-
Boost 1.81 will have boost::unordered_flat_map...
I do this as well in my phmap and gtl implementations. It makes the tables look worse in benchmarks like the above, but prevents really bad surprises occasionally.
-
Comprehensive C++ Hashmap Benchmarks 2022
Thanks a lot for the great benchmark, Martin. Glad you used different hash functions, because I do sacrifice some speed to make sure that the performance of my hash maps doesn't degrade drastically with poor hash functions. Happy to see that my phmap and gtl (the C++20 version) performed well.
-
Can C++ maps be as efficient as Python dictionaries ?
I use https://github.com/greg7mdp/parallel-hashmap when I need better performance of maps and sets.
-
How to build a Chess Engine, an interactive guide
Then they should really try https://github.com/greg7mdp/parallel-hashmap, the current state of the art.
-
boost::unordered map is a new king of data structures
Unordered hash map shootout CMAP = https://github.com/tylov/STC KMAP = https://github.com/attractivechaos/klib PMAP = https://github.com/greg7mdp/parallel-hashmap FMAP = https://github.com/skarupke/flat_hash_map RMAP = https://github.com/martinus/robin-hood-hashing HMAP = https://github.com/Tessil/hopscotch-map TMAP = https://github.com/Tessil/robin-map UMAP = std::unordered_map Usage: shootout [n-million=40 key-bits=25] Random keys are in range [0, 2^25). Seed = 1656617916: T1: Insert/update random keys: KMAP: time: 1.949, size: 15064129, buckets: 33554432, sum: 165525449561381 CMAP: time: 1.649, size: 15064129, buckets: 22145833, sum: 165525449561381 PMAP: time: 2.434, size: 15064129, buckets: 33554431, sum: 165525449561381 FMAP: time: 2.112, size: 15064129, buckets: 33554432, sum: 165525449561381 RMAP: time: 1.708, size: 15064129, buckets: 33554431, sum: 165525449561381 HMAP: time: 2.054, size: 15064129, buckets: 33554432, sum: 165525449561381 TMAP: time: 1.645, size: 15064129, buckets: 33554432, sum: 165525449561381 UMAP: time: 6.313, size: 15064129, buckets: 31160981, sum: 165525449561381 T2: Insert sequential keys, then remove them in same order: KMAP: time: 1.173, size: 0, buckets: 33554432, erased 20000000 CMAP: time: 1.651, size: 0, buckets: 33218751, erased 20000000 PMAP: time: 3.840, size: 0, buckets: 33554431, erased 20000000 FMAP: time: 1.722, size: 0, buckets: 33554432, erased 20000000 RMAP: time: 2.359, size: 0, buckets: 33554431, erased 20000000 HMAP: time: 0.849, size: 0, buckets: 33554432, erased 20000000 TMAP: time: 0.660, size: 0, buckets: 33554432, erased 20000000 UMAP: time: 2.138, size: 0, buckets: 31160981, erased 20000000 T3: Remove random keys: KMAP: time: 1.973, size: 0, buckets: 33554432, erased 23367671 CMAP: time: 2.020, size: 0, buckets: 33218751, erased 23367671 PMAP: time: 2.940, size: 0, buckets: 33554431, erased 23367671 FMAP: time: 1.147, size: 0, buckets: 33554432, erased 23367671 RMAP: time: 1.941, size: 0, buckets: 33554431, erased 23367671 HMAP: time: 1.135, size: 0, buckets: 33554432, erased 23367671 TMAP: time: 1.064, size: 0, buckets: 33554432, erased 23367671 UMAP: time: 5.632, size: 0, buckets: 31160981, erased 23367671 T4: Iterate random keys: KMAP: time: 0.748, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 CMAP: time: 0.627, size: 23367671, buckets: 33218751, repeats: 8, sum: 4465059465719680 PMAP: time: 0.680, size: 23367671, buckets: 33554431, repeats: 8, sum: 4465059465719680 FMAP: time: 0.735, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 RMAP: time: 0.464, size: 23367671, buckets: 33554431, repeats: 8, sum: 4465059465719680 HMAP: time: 0.719, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 TMAP: time: 0.662, size: 23367671, buckets: 33554432, repeats: 8, sum: 4465059465719680 UMAP: time: 6.168, size: 23367671, buckets: 31160981, repeats: 8, sum: 4465059465719680 T5: Lookup random keys: KMAP: time: 0.943, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 CMAP: time: 0.863, size: 23367671, buckets: 33218751, lookups: 34235332, found: 29040438 PMAP: time: 1.635, size: 23367671, buckets: 33554431, lookups: 34235332, found: 29040438 FMAP: time: 0.969, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 RMAP: time: 1.705, size: 23367671, buckets: 33554431, lookups: 34235332, found: 29040438 HMAP: time: 0.712, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 TMAP: time: 0.584, size: 23367671, buckets: 33554432, lookups: 34235332, found: 29040438 UMAP: time: 1.974, size: 23367671, buckets: 31160981, lookups: 34235332, found: 29040438
-
Is A* just always slow?
std::unordered_map is notorious for being slow. Use a better implementation (I like the flat naps from here, which are the same as abseil’s). The question that needs to be asked too is if you need to use a map.
-
New Boost.Unordered containers have BIG improvements!
A comparison against phmap would also be nice.
-
How to implement static typing in a C++ bytecode VM?
std::unordered_map is perfectly fine. You can do better with external libraries, like parallel hashmap, but these tend to be drop-in replacements
What are some alternatives?
stb - stb single-file public domain libraries for C/C++
Folly - An open-source C++ library developed and used at Facebook.
Better String - The Better String Library
robin-hood-hashing - Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
Better Enums - C++ compile-time enum to string, iteration, in a single header file
libcuckoo - A high-performance, concurrent hash table
ZXing - ZXing ("Zebra Crossing") barcode scanning library for Java, Android
rust-phf - Compile time static maps for Rust
ZLib - A massively spiffy yet delicately unobtrusive compression library.
flat_hash_map - A very fast hashtable
HTTP Parser - http request/response parser for c
tracy - Frame profiler