kirc
Sync / Coroutines / Reactive Container Registry Client written in Kotlin ready for GraalVM 🐋 (by cmdjulian)
Zircon
Zircon is an extensible and user-friendly, multiplatform tile engine. (by Hexworks)
kirc | Zircon | |
---|---|---|
2 | 10 | |
10 | 741 | |
- | 0.0% | |
7.0 | 8.2 | |
4 days ago | 3 months ago | |
Kotlin | Kotlin | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kirc
Posts with mentions or reviews of kirc.
We have used some of these posts to build our list of alternatives
and similar projects.
Zircon
Posts with mentions or reviews of Zircon.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-24.
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Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
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game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
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New Zircon Release is out: 2021.1.0-RELEASE
There is another improvement that helps with extensibility: now it is possible to create custom tileset loaders. There is already a WIP loader that uses Tiled's format.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
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Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
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7drl 2021 Collaborations Thread
Hi all! If any of you want to use a Hexworks project for the 7DRL (Zircon or Amethyst) feel free to jump on our Discord Server where you can get help with those and talk with other 7DRLers!