keikan VS RayTracingWeekend.jl

Compare keikan vs RayTracingWeekend.jl and see what are their differences.

keikan

An elegant (imo) rendering engine written in Rust. (by slightknack)

RayTracingWeekend.jl

Ray Tracing in a week-end, implemented in Julia (by claforte)
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keikan RayTracingWeekend.jl
1 1
56 74
- -
0.0 0.0
almost 2 years ago 9 months ago
Rust Julia
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

keikan

Posts with mentions or reviews of keikan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.
  • The joy of building a ray tracer, for fun, in Rust
    8 projects | news.ycombinator.com | 3 Jan 2022
    Oh, I did something like this a while back as well! Aside from ray tracing, my renderer also supports ray marching, so it can render some cool fractals[1]. Writing path tracers is so much fun, love the write-up!

    [1]: https://github.com/slightknack/keikan#readme

RayTracingWeekend.jl

Posts with mentions or reviews of RayTracingWeekend.jl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.

What are some alternatives?

When comparing keikan and RayTracingWeekend.jl you can also consider the following projects:

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

lisp-sandbox

raytracer-exp - A simple raytracer built as an exercise to learn some Rust

the-ray-tracer-challenge-racket - Racket implementations of the ray tracer found in The Ray Tracer Challenge book by Jamis Buck.

tev - High dynamic range (HDR) image viewer for graphics people

the-ray-tracer-challenge-fsharp - F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck

halzade.github.io - some rusty fractals