keeperfx
openmw
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keeperfx | openmw | |
---|---|---|
23 | 50 | |
681 | 5,135 | |
4.6% | 1.3% | |
9.8 | 10.0 | |
3 days ago | 5 days ago | |
C | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
keeperfx
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Lessons from Open-Source Game Projects
Keeper FX - Dungeon Keeper clone. C
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Bought DK2 last night on GOG
DK1 can't, KeeperFX can. The controls: https://github.com/dkfans/keeperfx/wiki/New-In-Game-Commands
- Dungeon KeeperFX - open-source project enhancing and modernizing the original game reaches version 1.0
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Dungeon KeeperFX -- project enhancing and modernizing original game reaches version 1.0
project on GitHub
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KeeperFX 1.0.0 released
When installing KeeperFX 1.0, perform a fresh installation without overwriting any previous versions. Saved games cannot be migrated. There is a wiki that holds answers to most of the questions you may have, and we have a large and friendly discord community where we welcome all friendly new members.
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Dungeon KeeperFX 1.0.0 has been released
Only the first.
https://github.com/dkfans/keeperfx/wiki#supported-dk-release...
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Peter Molyneux wants Project MOAT to represent his life's work
if anyone is nostalgic about dungeon keeper, note that's it's actively being worked on by a group of passionate fans: https://keeperfx.net
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How is Dungeon Keeper 1/2's creature AI implemented?
most of the management code of said stack can be found in this file https://github.com/dkfans/keeperfx/blob/master/src/spdigger_stack.c
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KeeperFX multiplayer online?
KeeperFX is being developed by a big team of contributers: https://github.com/dkfans/keeperfx/graphs/contributors
- Super Rich 1.0 win criteria?
openmw
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Lessons from Open-Source Game Projects
OpenMW - The Elder Scrolls Morrowind clone. C++, OpenGL
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Low FPS on Steam Deck
I downloaded the build via openmw-0.48.0-Linux-64Bit.tar.gz, it runs very well, but whenever I add the game as a shortcut to steam, the performance fumbles, I get around 25-30 fps at best, and I tried to experiment a bit and search more on the internet for a solution before posting in here, but nothing have helped as of yet. If there's someone who worked it out, please share it with us.
- OpenMW 0.48.0 released, an open-source open-world RPG game engine that supports playing Morrowind
- OpenMW 0.48.0 released
- OpenMW 0.48.0 released, an open-source engine that supports playing Morrowind
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Morrowind Support Post 0.48 Release
They haven't been great at announcing progress lately, but it is ongoing. The GitHub page is showing plenty of commits still coming in: https://github.com/OpenMW/openmw/commits/master
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Does OpenMW act as a mod manager?
It's open-source and anybody can take a look at the code. Trading and Speechcraft changes are detailed here and here, respectively.
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ok, i downloaded a rom, now what
There's also a fan made open source game engine recreation for it called OpenMW that makes it a dream to play on anything from an android phone to a Mac to a PC.
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No rain sound, config references strange file I can't find
On the main openmw config, there's different files listed https://github.com/OpenMW/openmw/blob/master/files/openmw.cfg
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Morrowind.bsa is missing, Mac.
Download this .dmg and install this version of OpenMW. I pulled it straight from their GitHub and it is the same one I use. Try the process with this see if it helps?
What are some alternatives?
Ember - Dungeon Keeper II patching launcher
com.n0n3m4.diii4a - idTech4A++, idTech engine game For Android, DOOM III/Quake 4/Prey(2006)/TDM/Quake 3/RTCW/Quake 2
mine-city-2000 - A program that converts SimCity 2000 cities into Minecraft worlds
TES3MP - Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
colobot - Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam
steam-appmanifest - Generates appmanifest_APPID.acf files in ~/.steam/steam/SteamApps
Yathsou - RTS Engine in the footsteps of Supreme Commander 1
openmw
zelda3
openmw
st - build of the suckless simple terminal with patches for alpha, font2, copyurl, openclipboard, invert, appsync, xresources, scrollback, w3m, keyboard select, boxdraw
Friendica - Friendica Communications Platform