kcp-go
SLikeNet
kcp-go | SLikeNet | |
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2 | 3 | |
3,948 | 387 | |
- | 0.0% | |
6.8 | 0.0 | |
9 days ago | over 1 year ago | |
Go | HTML | |
MIT License | GNU General Public License v3.0 or later |
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kcp-go
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Do you use TCP and UDP together in your multiplayer games?
I guess I should look into something like this before I get much further. It sounds exactly like what you were recommending. I do enjoy reinventing the wheel sometimes, but it is usually not successful lol.
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Open-source game server for fast-paced games
I used kcp-go. The server includes two parts, Mothership and child server. After the mothership server matchmaking system finds a game it will pass those users to the child server.
SLikeNet
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SLikeNet VS LiteNetLibPP - a user suggested alternative
2 projects | 25 Apr 2023
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[Discussion] What are some old C++ open source projects you wish were still active?
RakNet. It's been forked but still not that active.
- Do you use TCP and UDP together in your multiplayer games?
What are some alternatives?
quic-go - A QUIC implementation in pure Go
RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.
utp - Use anacrolix/go-libutp instead
Learning-golang - A master server project that contains several sub projects
tcp_server - golang tcp server
yojimbo - A network library for client/server games written in C++
mqttPaho
VTK - Mirror of Visualization Toolkit repository
kcptun - A Stable & Secure Tunnel based on KCP with N:M multiplexing and FEC. Available for ARM, MIPS, 386 and AMD64。N:M 多重化と FEC を備えた KCP に基づく安定した安全なトンネル。 N:M 다중화 및 FEC를 사용하는 KCP 기반의 안정적이고 안전한 터널입니다. Un tunnel stable et sécurisé basé sur KCP avec multiplexage N:M et FEC.
LiteNetLibPP - C++ lightweight and easy to use reliable UDP library for games
ssh - Easy SSH servers in Golang
RmlUi - RmlUi - The HTML/CSS User Interface library evolved