just
µWebSockets
just | µWebSockets | |
---|---|---|
25 | 41 | |
3,547 | 16,817 | |
0.6% | 1.1% | |
2.5 | 8.6 | |
6 months ago | about 2 months ago | |
JavaScript | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
just
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A list of JavaScript engines, runtimes, interpreters
just
- Just-JS: small, secure, robust and performant JavaScript runtime for Linux
- Elixir Saves Pinterest $2M a Year in Server Costs
- GitHub - just-js/just: a very small v8 javascript runtime for linux only
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I have done a full benchmark of a POST REST API on my computer: Node.js vs Fastify vs Express.js vs Deno vs Bun vs GO. Node.js is used WITH and WITHOUT clustering on 6-core I7 processor
https://github.com/just-js/just Is another for a V8 runtime, it really shows how well optimized it is. https://www.techempower.com/benchmarks/#section=data-r21
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Bun v0.6.0 – Bun's new JavaScript bundler and minifier
i just tried recompiling v0.0.2 (https://github.com/just-js/just/releases/tag/0.0.2) of just-js and comparing it to current. for the completely static build on ubuntu 22.04 i see following:
0.0.2 (v8 v8.4.371.18) - file size: 15.2 MB, startup RSS: 8.4 MB
- Just – A small V8 JavaScript runtime for Linux only
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Is Scala to Java the same relationship as TypeScript has with ECMAScript?
Not at all. Javascript, as well as java compiled into the bytecode, but just incrementally and at the runtime. You cannot compile typescript into bytecode directly (at least it intend to be like that). You can even compile js to executable (https://github.com/just-js/just). So no, typescript transpiles to javascript, whereas scala compiles to bytecode, it's different things
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A C++ web/application framework I have been building for the last 12yrs
Trust me, these guys are insane and go to really extreme levels and use optimization techniques which are not generally prevalent among the general programming fraternity. for eg, look at pico.v it is awesome and just-js is truly unbelievable, then there is faf, most of them combine low level programming trickery to reach those insane numbers. Also some of the code may not be useful in a production app but they actually extract the juice out of the metal at every instance. Memory optimizations, compiler optimizations, postgresql wire implmentations, rust black magic, these guys are really crazy and passionate.
- Caffè Italia * 26/10/22
µWebSockets
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I'm open-sourcing my game engine
They use (uWebSockets)[https://github.com/uNetworking/uWebSockets], which was written in C++, but has an interface to use in NodeJS. It's been really performant for me in my simple tests compared to other popular websocket libs that slow down fairly quickly.
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8 Best WebSocket Libraries For Node
µWebSockets, pronounced as "microWebSocket”, is a WebSocket library written in C++ and has Node.js bindings. Its design focuses on being efficient and scalable, making it ideal for applications that require high concurrency and low latency.
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Recommendations for a CPP HTTP server which supports changing max threads at run time.
You can do that with any single threaded library that leaves threading to you. Like for example https://github.com/uNetworking/uWebSockets
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What's the hot tech stack these days?
Websockets are also pretty valuable for updating the page in real time, there are servers in many languages. I'm a big fan of https://github.com/uNetworking/uWebSockets which is C++ but also has JS bindings to use with Node.js.
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I have done a full benchmark of a POST REST API on my computer: Node.js vs Fastify vs Express.js vs Deno vs Bun vs GO. Node.js is used WITH and WITHOUT clustering on 6-core I7 processor
Can you include uWebsockets? https://github.com/uNetworking/uWebSockets
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[Cpp] Quelle bibliothèque de serveur Web C++ faut-il utiliser de nos jours ?
μWebSockets Génial, rapide, peut transformer l’eau en vin. Nécessite C++17.
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
Not exaclty -- it looks like it's pretty overkill for my needs
I'm looking for something more like websocketpp[0], or even just grpc without a requisite proxy. uWebsockets looks really promising, being header only, but in the fine print requires a runtime library. unfortunately, none of that ecosystem seems to use cmake, making integrating it that much more of a pain.
why use cpp for this, I'm sure some HNer will ask. the ray tracer itself is using cuda, that's why. I've also debated
- running it as a grpc server and having some proxy in a more web-accessible language
- creating python bindings and using python to make a websocket/http server for it
neither of those are out of the question, but they're not my first choices, because I'd like to keep the build & execution simple. introducing dependencies, especially other executables, is in conflict with that.
i don't need anything particularly scalable -- a threaded implementation, or one using select() would be fine, if not preferable.
[0] https://docs.websocketpp.org/
[1] https://github.com/uNetworking/uWebSockets
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WebSocket Server in C
Really cool i also made and CAPI for using WebSocket in C, https://github.com/uNetworking/uWebSockets/tree/master/capi
I will take a deep look on your project thanks for sharing!
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Socketify.py - Maybe the fastest web framework for Python and PyPy
We discover a really fast, small, and well maintained C++ Library called uNetworking/uWebSockets, but no C API available, so we create and adapt the full C API from uNetworking/uWebSockets and will integrate libuv powered fetch and file IO, this same C API is used by Bun
- In the 1970s, programming was an elite's task. Today programming is done by uneducated "farmers" and as a result, the care for smart algorithms, memory usage, CPU-time usage and the like has dwindled in comparison.
What are some alternatives?
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11
fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production
libwebsockets - canonical libwebsockets.org networking library
ntex - framework for composable networking services
WebSocket++ - C++ websocket client/server library
hermes - A JavaScript engine optimized for running React Native.
drogon - Drogon: A C++14/17 based HTTP web application framework running on Linux/macOS/Unix/Windows [Moved to: https://github.com/drogonframework/drogon]
jerryscript - Ultra-lightweight JavaScript engine for the Internet of Things.
Mongoose - Embedded Web Server
quickjspp - Port of QuickJS Javascript Engine.
rpc-websockets - JSON-RPC 2.0 implementation over WebSockets for Node.js and JavaScript/TypeScript