Jurassic
Edge.js
Jurassic | Edge.js | |
---|---|---|
6 | 4 | |
856 | 5,391 | |
- | - | |
2.4 | 0.0 | |
6 months ago | over 1 year ago | |
C# | C++ | |
MIT License | GNU General Public License v3.0 or later |
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Jurassic
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Scripting inside Rimworld with Unity: Impossible? With java it is a 3 liner.
There are quite a lot of ways to run scripting languages in C#. I've no idea what JSR223 is but .NET has DLR for example. There are also multiple libraries: IronPython, NLua, Jint and Jurassic for Javascript. There's also older version of CS-Script working with .NET Framework.
- Can I use JavaScript on unity?
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Compiler project with dotnet
The source code is here: https://github.com/paulbartrum/jurassic
- A few thoughts on Fuchsia security
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Wouldn't it make sense to build a .NET compiler for typescript?
The first step would be compiling TypeScript to JavaScript, and then JavaScript to .NET. It looks like there’s already a tool to do this called Jurassic, but note that it only accepts ES5, not ES6. I wasn’t able to find any tools which support ES6, but TypeScript can compile to ES5 with polyfills, so that’s not the end of the world. (IIRC you might hit performance problems with generators but I might be wrong)
Edge.js
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Ask HN: Write once, run anywhere front ends failed. Thoughts?
> the first, MVP-style, attempt will be using Electron.
Good choice.
If you want to stick to HTML...WebView2 is suppose to replace it, but it assumes your backend code is .NET or C++, instead of JS/Node.js. Microsoft Teams is using it.
If you want to use native Windows UI components from JS code, then React Native for Windows is recommended. Facebook Messenger is using it.
All approaches require C# or C++ modules to be used to interact with the Windows Platform. Or there is: https://github.com/tjanczuk/edge.
The recommended approach is WinUI 3 which would involve C#/C++ and XAML.
To SwiftUI/React/JetPack are called module-view-update (MVU). There is an MVU for C# called Comet. https://github.com/dotnet/Comet#key-concepts
- Building a DLL from a node js project?
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How would you embed node.js modules in .NET?
Give this a look https://github.com/tjanczuk/edge
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[AskJS] Best way to load up C#?
I've been looking at edge to use with /r/node, or maybe Blazor but I am not sure it is the best approach.
What are some alternatives?
Jint - Javascript Interpreter for .NET
BitSharp
ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components
Polly - Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
Jering.Javascript.NodeJS - Invoke Javascript in NodeJS, from C#
TinyMapper - A quick object-object mapper for .NET
YoutubeExplode - Abstraction layer over YouTube's internal API
Humanizer - Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities
WorkflowEngine - WorkflowEngine.NET - component that adds workflow in your application. It can be fully integrated into your application, or be in the form of a specific service (such as a web service).
Aeron.NET - Efficient reliable UDP unicast, UDP multicast, and IPC message transport - .NET port of Aeron